Minas
Member
- Joined
- Oct 30, 2006
- Messages
- 124
~ Minas's little Map Tutorial ~ (with Photoshop)
Welcome Strangers, Vagabonds or simply Members of kayssplace to my Map Tutorial.
First, i'm sorry about, my bad english but i'm a crazy german, and germans are not known as briliant english speakers

Second, you need this tools:
Lndromat v0.99: http://www.bwfiles.com/files/file.php?id=1116
BWSurveyor RC2: http://www.bwfiles.com/files/file.php?id=337
Third, last but not least a Graphical Program. I use Photoshop but i can't give you a link

All my explanatory note's are for Photoshop, i don't know how you create some effects in other graphical programs.
Now we can start:
Make a new File with this options:

Important is, that the picture will be grayscale and 8bit.
Now you must fill the area with black (#000000) and draw your borderline with a lightgrey (#101010).
With the "blur" tool you can smooth the edge of the line of the border, like this:

Here a picture of the tools i mean:

Create a second Layer with the same borderline (duplicate it) but resize it a bit smaller and take a lighter grey as before e.g. (#1b1b1b).

Because the map is in this form flat, have no hills and valleys you must create an effect.
In Photoshop, go to Layer and then Layer style. Take the point structure and choose the cloud effect, like in the image:

Now the Land could looks like here:

But a bit is missing, right... we need mountains or some hills. draw it with a dark white (#bebebe), because if you use the normal white (#FFFFFF) you have very very big mountains


To the end you must put all Layers in a greater image. The new image must a have a size of 512x512.

Save the File as a *.raw image. You are finish with the template.
Open lndromat 0.99 an search for the *.raw image. Now the Program want a *.dds file use this in my attachment.
The Program ask you, if you want copy texture files (tga) from a other lnd file, apply this and choose a lnd file (like Land1-5 or LandT or Oasis and Oasis II

Save your new lnd file. You are finish with creating land file.
The last Step:
Unfortunately the HighRes images are very confused if you now playing this map ingame, therefore the only think you must do, is open the map with BWSurveyor and save it again.

You are now finish, and have created your own map, congratulation!
For scripting read this files:
Black& White Mapping List v1.04: http://www.bwfiles.com/files/file.php?id=218
Creature Isle Mapping List v1.00: http://www.bwfiles.com/files/file.php?id=217