- Joined
- Mar 10, 2003
- Messages
- 2,923
Gremxula made a couple of statements on that other thread which got me to thinking to try to put together some form of easy yet comrehensive guide to mapping to try to encourage mapping.
I'm starting a second thread on which this can be put together. I'll get it started and set up the rough framework for it and try to add some info. What I think we basicaly need is a rough guide that answers most of the common questions.
All input is welcome. [br][br]Added: Feb 22, 2004, 12:30 AMA guide to mapping: a work in progress
Resources:
B&W mapping list
CI mapping list
Tools:
Map editors:
Black and White Express Map Editor
Pros and cons etc......
Black & White World Modifier
Pros and cons etc......
Landscape Editors:
BW Surveyor
Pros and cons etc......
Sculpt Ed
Pros and cons etc......
Other tools:
Rotation Calculator
This handy program can calculate the rotation variables used by Black and White from their degree values! Handy for people who hate maths.
BW Town Creator
Very quick way to write in a village and it's inhabitants.
Coordinate Generator
A simple program made to calculate a number of coordinates in random parts of a circle
Getting started,
How to:
Add or change creatures in a map.
CREATE_CREATURE_FROM_FILE("PLAYER_TWO", 4, "COMPUTERCONTROLLEDCREATURE", "X,Y")
SET_COMPUTER_PLAYER_CREATURE_LIKE("PLAYER_TWO", "PLAYER_ONE")
These are the lines used to set up an other god’s creature in a map. “X, Y” being replaced by the coordinates of that map.
Changing the Existing mind file with an other
In most maps the other god’s creature is the “ComputerControlledCreature” that is found in your CreatureMind folder. The simplest thing to do would be to find the line that contains ComputerControlledCreature and to change that name, to the name of the mind file that you wish to use.
Adding a “neutral creature to a map”
CREATE_CREATURE_FROM_FILE("NEUTRAL", 6, "Eville", "2174.61, 2574.82")
This is the line used to place my creature, Eville, on a map.
Note: The SET_COMPUTER_PLAYER_CREATURE_LIKE command doesn’t work on a neutral creature and he will only be the size that he was originally.
To Make a map all night:
Find:
SET_NIGHTTIME(1700.000000, 0.083000, 0.07000)
Change it to:
SET_NIGHTTIME(1700.000000, 1.00, 0.07000)
1700= length of the day in secs.
.083= % night.
.070= % twilight.
Rotation
Size
Objects
Creating a Village (BW Village creator)
These are just a few thought on subjects to cover.</font>
I'm starting a second thread on which this can be put together. I'll get it started and set up the rough framework for it and try to add some info. What I think we basicaly need is a rough guide that answers most of the common questions.
All input is welcome. [br][br]Added: Feb 22, 2004, 12:30 AMA guide to mapping: a work in progress
Resources:
B&W mapping list
CI mapping list
Tools:
Map editors:
Black and White Express Map Editor
Pros and cons etc......
Black & White World Modifier
Pros and cons etc......
Landscape Editors:
BW Surveyor
Pros and cons etc......
Sculpt Ed
Pros and cons etc......
Other tools:
Rotation Calculator
This handy program can calculate the rotation variables used by Black and White from their degree values! Handy for people who hate maths.
BW Town Creator
Very quick way to write in a village and it's inhabitants.
Coordinate Generator
A simple program made to calculate a number of coordinates in random parts of a circle
Getting started,
How to:
Add or change creatures in a map.
CREATE_CREATURE_FROM_FILE("PLAYER_TWO", 4, "COMPUTERCONTROLLEDCREATURE", "X,Y")
SET_COMPUTER_PLAYER_CREATURE_LIKE("PLAYER_TWO", "PLAYER_ONE")
These are the lines used to set up an other god’s creature in a map. “X, Y” being replaced by the coordinates of that map.
Changing the Existing mind file with an other
In most maps the other god’s creature is the “ComputerControlledCreature” that is found in your CreatureMind folder. The simplest thing to do would be to find the line that contains ComputerControlledCreature and to change that name, to the name of the mind file that you wish to use.
Adding a “neutral creature to a map”
CREATE_CREATURE_FROM_FILE("NEUTRAL", 6, "Eville", "2174.61, 2574.82")
This is the line used to place my creature, Eville, on a map.
Note: The SET_COMPUTER_PLAYER_CREATURE_LIKE command doesn’t work on a neutral creature and he will only be the size that he was originally.
To Make a map all night:
Find:
SET_NIGHTTIME(1700.000000, 0.083000, 0.07000)
Change it to:
SET_NIGHTTIME(1700.000000, 1.00, 0.07000)
1700= length of the day in secs.
.083= % night.
.070= % twilight.
Rotation
Size
Objects
Creating a Village (BW Village creator)
These are just a few thought on subjects to cover.</font>