- Joined
- Feb 5, 2007
- Messages
- 446
I refused to upgrade to version 2 just for the awful creature interface. However, I think the graphics might have finally won me over... But still, the creature WAS a crowning aspect! 

I agree to a point, but the Creature Interface was somewhat unforgiving in B&W1. Also, it should be noted that realism does not always mean great gameplay, but I get what you mean alright. The B&W1 creature interface beats the B&W2 interface by leaps and bounds :yes .Okapidragon said:Anyone that has had an untrained dog in the past knows that BW1 had a realistic creature interface, whereas BW2 is unrealistic and has an interface more like, say, a COMIC of an untrained dog. You have almost complete control; there's no challenge, every action is easily identified. I don't think that there's a good mid-ground; after all, wouldn't that be an unrealistic creature that had to have things drilled into its head, which are the weak points of both. And it would be impossible to get a realistic creature that could be easily taught.
Woah, never knew that.Kays said:The story telling is also interesting because if you watch closely he actually is recounting his past experiences. It's not just a series of random gestures.
I figured as much.Kays said:They kept the Lion for obvious reasons and the tiger was the fan favorite in a poll I believe. It is the most popular BW1 creature.
Kays said:The story telling is also interesting because if you watch closely he actually is recounting his past experiences. It's not just a series of random gestures.
Okapidragon said:So, there's hope that in BW3 (IF there is one-I heard there was) that the creature will be "good" again and have more variety? :suspect