When you click the scroll to move onto the next land those quests will be marked complete and you'll receive the tribute for them.
Its the same for the fields as long as all your fields are on fertile land when you move on
When the screen goes black you may see the quest bar appear on the side...
You normally have a txt file. This file has a list of your txt files which contain the scripts.
To add another txt file just add it to the list in that file.
In this file it would look like:
wikitutorial/WikiTutorialScript.txt
wikitutorial/WikiTutorial2.txt
Thats all you really need to do...
Your missing the Nav ribbon
The Nav ribbon marks the area where the people can walk. If its missing then the people can't navigate anywhere so they head straight to the town center and stay there.
To set the town to belong to a computer: click the edit objects button, select the town you want...
Try running in administrator. Since B&W is an older game it doesn't understand window 7's security for the files in "Program Files (x86)".
This is most likely causing the saving problems.
I'm not too sure about the vortex.
Khazar's Fireball challenge: may be a bug in the game, nothing to do...
'enable global influence' must be implemented through code.
The scripting basics can be found here:
http://www.bwfiles.com/archives/ModdingWiki/wiki.planetblackandwhite.gamespy.com/PBnWModdingWIKI/index.php/Scripting_Tutorial__Getting_Started.html
An issue with older games is that it doesn't understand how win 7 security over the program files.
If you change the security level for your user on the Lionhead Studios Ltd folder in Program Files (x86) could fix some of your problems
One day I was board so I made a new script for black and white 2.
The script creates 80 flaming rocks very high in the sky, When the rocks hit the ground they create a larger explosion destroying everything in a 100 unit radius.
This much destruction causes the computer to slow down, even...
Here is a tutorial
http://www.bwfiles.com/archives/ModdingWiki/wiki.planetblackandwhite.gamespy.com/PBnWModdingWIKI/index.php/Scripting_Tutorial__Getting_Started.html
I hope this is what you are looking for.
What will you translate into if not the scripting language?
I think we could fix a lot of the problems that the game has.
By the way I am heading back to school tomorrow, so I won't be able to help much for a while.
I spent some time yesterday trying to come up with an equation which could be used to go from the hexadecimal number to the floating point number. This image attached is the equation I cam up with.
For the equation to work we have to convert the hexadecimal to binary then its very simple.
de =...
In the last section, it reprints the global variables, It also signs the values to them
If I declare
global Ypos = 0
global Xpos = 1
in the last section it says
Null variable.........Ypos.......€?Xpos
The number is in hex 3F80 = 16256 = 0011 1111 1000 0000(base 2)
I only have a basic...
I took a look at the beginning of the global variables in the chl file
They do go in order with how they are declared in a script.
I as see lots of LHVMA as well
I noticed that when an array is declared the LHVMA word tells how many of the array there is
ex:
I declare
Sports[6]
In the chl file...
I've read through what you have written.
You talked about an integer at the beginning which = 12, I think it could mean 1.2 as in the 1.2 patch.
I am not sure what the unknown section is though. I was thinking it could be for the wait command. But if it only gets set to 1 then, it must be for...
So what I can see the Persistant Data file is placed in the same folder as profiles and Cache
I will assume that your profiles are in My Documents so..
It show be place in
Documents\Black & White 2\
Hope this helps