This is what you get from the download
CREATE_SPELL_DISPENSER(1, "2276, 2876", "JAPANESE_ABODE_SPELL_DISPENSER", "FIRE_PU2", 0.000000, 1.000000, 1.0)
CREATE_SPELL_DISPENSER(1, "2249, 2885", "JAPANESE_ABODE_SPELL_DISPENSER", "GROUND_FLOCK", 0.000000, 1.000000, 1.0)
CREATE_SPELL_DISPENSER(1, "2259, 2876", "JAPANESE_ABODE_SPELL_DISPENSER", "LIGHTNING_BOLT_PU2", 0.000000, 1.000000, 1.0)
CREATE_SPELL_DISPENSER(1, "2266, 2875", "JAPANESE_ABODE_SPELL_DISPENSER", "STORM_PU2", 0.000000, 1.000000, 1.0)
I switched the numbers to because in a bunch of maps the last number was always higher then 1.0
CREATE_SPELL_DISPENSER(1, "2276, 2876", "JAPANESE_ABODE_SPELL_DISPENSER", "FIRE_PU2", 0.000000, 1.000000, 10.0)
CREATE_SPELL_DISPENSER(1, "2249, 2885", "JAPANESE_ABODE_SPELL_DISPENSER", "GROUND_FLOCK", 0.000000, 1.000000, 10.0)
CREATE_SPELL_DISPENSER(1, "2259, 2876", "JAPANESE_ABODE_SPELL_DISPENSER", "LIGHTNING_BOLT_PU2", 0.000000, 1.000000, 10.0)
CREATE_SPELL_DISPENSER(1, "2266, 2875", "JAPANESE_ABODE_SPELL_DISPENSER", "STORM_PU2", 0.000000, 1.000000, 10.0)