It just occured to me that being good vs. being evil has giant repercussions on your strategy and gameplay length. Below are the good/bad things you get from being good/evil.
Good:
- less micromanagement because everyone comes to your city and you simply expand it
-harder to do as you go...
Even though BW 3 isn't coming out ANY time soon (you can dream...) I want to make a list of features (no new animals please) and deities you want to face in BW 3, just in case Peter Mololux or any other of the BW/BW 2 team decide to check out Kayssplace Forums...
So, ideas will be split into...
I've been trying to train an evil creature (naturally I am inclined to all things, buildings, actions, and creatures that are good :D) to help build my evil (not to mention conquered) empire.
Unfortunately, I've found out the most evil creature isn't the most efficient either.
Example: Evil...