Hi there!
I'm an old modder who has recently started up B&W2 after many years, and I thought for the nostalgia that I would revisit some of the old maps/race mods I made. I've visited a few pages (such as Doom Coliseum and Anglo-Saxon mod), and I noticed that the forum discussion is still...
Hey everyone, I've made a map on the dance.lnd island (the small one) featuring two temples and an enemy creature. All else is working but instead of generating a bear as I've included in the script an ogre is created (not at the specified location) and crashes my game shortly after. Can anyone...
So as you may have read I'm trying to make a creature for use PvP. I'm going with an evil creature, and so I have taught it all the destructive miracles. I have disciplined it quite simply based on the miracles I would like it to use both frequently and infrequently. Naturally, I reward it most...
Hey guys! It's been a while I posted here but I used to be a pretty active member. I normally check in once every few days to see if there are any new or interesting posts and try and contribute if I can. Oh and if anglosaxon is still out there, I've been accepted on to an Anglo-Saxon, Norse &...
SkelApe submitted a new resource:
Tibetan Mod - This mod replaces the Greek race with the Tibetans; a vibrant and peaceable culture familiar to many
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New race ideas
Hey everyone, since it's the summer and I have a lot of time on my hands, I thought it'd be time to create another custom race for BW2! I have already created the Egyptian, Mongol and Anglo-Saxon mods, but i'm looking for ideas for another viable race. Textures aren't a problem...
SkelApe submitted a new resource:
Pharaoh's Sands - Pharaoh's Sands is a majestic yet wild landscape with red stone plateaus, rivers, oases and dunes.
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SkelApe submitted a new resource:
Lua Pele Atoll - The Lua Pele Atoll is a serene archipelago where you can assume the role of a primitive tribal god g
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Hey everyone, i'm back! I'm having a little problem with the Landscape editor. At present i'm trying to release three of the sandbox maps i've made, but the editor doesn't want to open one of the landscapes, and closes when I try. While i haven't opened the landscape for a while, i have changed...
I had a full sized, fully good zebra on land 3, and i changed to the chimp. After i had been walking the chimp round for a while (which at first was acting fine) my game crashed. When i started it up again, the chimp was half the size and half as good. Every subsequent time i start this profile...
I know the way you measure it is by taking the creature into the pen and looking at the minus value, but which value is maximum height? I was wondering if it was "-89.00", since my creature is at that exactly.
Though it might seem simple, i cannot see how to create piles of food, for instance, in a script. There only seems to be the option to add food to a storehouse. However, when i'm playing the campaign i start with piles of food, wood and ore near my town centre, so they must have been created...
I'm on land 5, and i've come to the creature fight at the end. Nemesis' creature heals constantly, but i'd win if mine could. My bear performs the animation, but doesn't actually perform the heal itself. (He does sometimes, but rarely).
Is it possible to create a building within the script, without it being "planned" first in the landscape editor? I need to create a town centre. I've done so using the "create" command, but it crashes the game a second later, probably due to it not being aligned to a particular town. So, i...
I'm thinking of making another race, the 4th of the SkelApe races :) However, i can't think of a suitable idea. As most of you know, i've done an Anglo-Saxon, Mongol and Egyptian race, now i need a new race to create. This mod differs from the other new races thread because it isn't a poll, and...
Hey everyone, i made some changes to the Hun and Celtic Mods for a number of reasons. Here are the changes.
Celtic Mod
1.) It has been renamed the "Anglo-Saxon Mod" due to historical correctness. The Celts lived in simple huts and by no means had lumber mills, nurseries, elaborate housing or...
When i create a platoon on a map using the "create platoon with X men and X women" i can't seem to command it without the game crashing. Is there a way to create a platoon that's assigned to you to start with, like on the first japanese land when the archers are already there? (without having to...