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  1. Alkatraz2212

    Good Game, but what the hell was Peter Molyneux thinking?

    Not sure if it's in the Redmond facility, but he's going to Seattle, so perhaps. He was told it's involving Graphics Development. I doubt he'll be seeing your friend. Honestly, the best part of playing Black and White 1 and 2 is meeting all the wonderful people here on Kayssplace. So there's...
  2. Alkatraz2212

    Good Game, but what the hell was Peter Molyneux thinking?

    Okapi, the accuracy of that is probably much higher than any of us would think. After all, didn't he already have plans for Fable when they were working on BW2? It was only the funding of Micro$oft that got them to do it though. Though I suppose I shouldn't bash on Microsoft now, my brother has...
  3. Alkatraz2212

    The future room

    I say yay to the motion.
  4. Alkatraz2212

    Re: Of Gods And Mortals

    I know that we've close to shut down the mod, but I was just reading the Wikipedia article on Black and White 2 (http://en.wikipedia.org/wiki/Black_%26_White_2) and I'd just like to point out the small modifications section towards the bottom of the screen. Dunno if someone here put it there, or...
  5. Alkatraz2212

    Good Game, but what the hell was Peter Molyneux thinking?

    You just said what was on everyone's mind since '05. I too feel like Molyneux put more time and effort into making Black and White 2 a technological masterpiece rather than an entertainment masterpiece, like he had accomplished with B&W1. My biggest question is; what was he thinking when he...
  6. Alkatraz2212

    An interesting 'glitch'

    Oh I thought we were talking about BW2. There with the manipulation trick. I don't know how to do it in BW1.
  7. Alkatraz2212

    An interesting 'glitch'

    This trick actually does work in fights, and it's very useful, especially when the enemy creature has pounced on yours, and your creature is helpless. If it's in your influence, you can start slapping him around, and eventually he'll fall down, and your creature will pounce on him. From there...
  8. Alkatraz2212

    Re: Of Gods And Mortals

    Couldn't you technically just tell it that it can only move where a building can't be placed, so basically just water?
  9. Alkatraz2212

    Any OGAM news? BW3: Not going to happen.

    Being a member of the OGaM team, I can speak for most of us. As Pat said, we're doing this in our free time, and school is eating up more free time than I expected, and in coming months it's going to eat up more, since I'm moving on to High School this year. I assure everyone we haven't given...
  10. Alkatraz2212

    Re: Of Gods And Mortals

    Welcome back ol' pal. Hopefully we can still get a little close to our original estimate for a release date.
  11. Alkatraz2212

    OGaM Release date?

    Thanks for all the support, and we have been trying to work. Daxter has disappeared though, I have no idea where to. The biggest problem is that we don't have sufficient tools. We can't really continue to make the game as great as we want it to without the tools. If you could persuade someone at...
  12. Alkatraz2212

    Re: Of Gods And Mortals

    Slow... I haven't heard from Dax in months, Zilla, I'm sorry to say has slowly given up on multiplayer, apparently he encountered a fatal problem that he can't work around, so I honestly don't know how things are going. It is still coming though. Dax said he won't give up on this like he did his...
  13. Alkatraz2212

    Re: Of Gods And Mortals

    People, I'm sorry to be a buzz kill, but this isn't our jobs like it was for Lionhead people. This is a side thing to do when we have some free time. A lot of delays have occured, (not unlike Lionhead) but you must understand that we don't have the time, money, and man power that Lionhead does...
  14. Alkatraz2212

    Re: Of Gods And Mortals

    I may or may not try to make some voice-overs in my spare time and see if we can't incorporate that dialogue over music idea. Dax, if you could send me some decoded music (like, in a normal format that most any music player can play), and then code it back into that same format, I think we could...
  15. Alkatraz2212

    Re: Of Gods And Mortals

    This would indeed be much better with voice acting. I think we may actually go with the idea we originally thought of. As in making the voices an overlaying channel of the music playing in the background. If needed, I could do this.
  16. Alkatraz2212

    Re: Of Gods And Mortals

    Well there's a slight problem, (Daxter, I am sorry if it is true or not, but I've learned to be very cautious with scammers). Daxter sent an e-mail saying he's stranded in London after some convention, and he's lost his wallet with his credit cards and everything. He's asking us to wire him some...
  17. Alkatraz2212

    Concept art.

    The crab looks really good. Not sure if we can implement a crab into the game though, seeing as it requires a whole new eating mechanic. That'd have to be talked to Daxter about.
  18. Alkatraz2212

    News on the art

    Yes, there are many more. I'll talk to Daxter in more private about it later. Now I'm going to bed, but hopefully I can chat soon with him.
  19. Alkatraz2212

    News on the art

    *facepalm* Anyway, since it has been more than a month since you said it would officially be finished, and just to make the beta more interesting, I'm saying, Daxter use it. It's the only shot we've got. Maybe when we have the final release, we can get Santa to do something else.
  20. Alkatraz2212

    News on the art

    Okay... he's just in a bad mood. His computer just broke down beyond repair (not really, but he's getting it replaced anyway) and he just got grounded for something. Excuse him, he's just gonna go take a nice little rest for a little while...
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