I might be there (assuming I remember) but I'll probably die in like... five minutes due to my crappily trained six year old creature ;;
Edit: I just saw the time, 11AM EST :0 I might not even be awake yet then XD But I might join, who knows.
XD
I only installed it so I could make a RockMother (I think that's what it was called) ripoff script. So I could click a stone and it'd generate people.
... but I wanted to improve it. I can't even get it to compile yet O_o
There're a lot of bizarre typos. Like on the version code is missing a V, and there's a (" before the create citadel thing. Also, you need quotes around the string variables at the bottom like...
Instead of:
FIRE_FLY_SPELL_REWARD_PROB(CREATURE_SPELL_STRONG, 0.200000)
Do this...
Yep.
And I think they came with the installer that is here... it installed things to these places:
\Black & White\Work
\Black & White\Scripts\CreatureIsles (where the files I think are examples or headers are)
and maybe more directories, but I'm not sure. If you install it but it's not in the...
Okay... lol. Posting a problem is usually lucky to me, since I finally found the thing that changes it (I don't know how I overlooked it either)
If anyone here cares to know how, I'll post a short tutorial on how to run BW2 windowed :0
I remember seeing textures for the teacher and tree goddess (I think for the tree goddess). They scared me ;; Especially since I had no idea what they were for and could only envision a teacher-advisor :0
Alright... I was about to give up on this issue. But then I went and fixed my video card drivers (the card randomly crapped out on me in non-fullscreen games)
Anyway, Black and White 2 now runs in a window. Unfortunately I have no control over minimizing and moving the window... so I'm going...
... ;_; Okay, well is the language the same as in BW2? Because if not the only way I can really learn is to look at the files installed with it, which would take forever to get a little bit. Blah.
Yeah... I can't find any. Anywhere. And I could've sworn there was some.
(Note that I forget the name of it, but it's the scripting editor language that the BWDevNet... whatever thing released)