well...it doesn't work...i even copy and pasted what you said and it still doesn't work (i have the creature select.txt in the same place as the main script)
i don't understand what i'm doing wrong O_o or else my computer hates me XD
-_- well...that didn't work lol
and i'm starting to get ticked as well. i went to the landscape editor to change the location of the village center and the V.C. moves alright but the people don't, and they become neutral villagers -_-
apparently i'm not made to be a BW2 editor XD ah well...
...it still doesn't work... i don't know what i'm doing wrong...
the global influence thing didn't work... did i put it in the right place?
run script 1635
begin script 1635
start
enable global influence
disable load screen
set fade in time 1
wait until 1 != 1
end script 1635
O_O oh...
kk thanks yet again :D[br][br]Added: Dec 13, 2006, 07:56 PMok um where do you put the creature select and in which script? it goes in the challenges.txt right? i put a creature select script in it and tested my map, but the creature select didn't come up...
also, where do you put the script...
so is that an increase or extreme? sorry can't tell if there's a tornado in there...i DO see the few people with stats showing, but yeah anyways shutting up now :p
darn ah well ok thanks anyways[br][br]Added: Dec 11, 2006, 05:35 PMhey is there anywhere that tells you all the scripts (like, the script for creature select for example) or are those text documents in the script compiler the scripts?
sorry if this doesn't make a lot of sense :p didn't really...
=D oh yeah i didn't think of that thanks
btw are there like different levels for enemy AI? i don't mean like good, neutral, evil, or will attack, will defend, will do nothing; i mean like a little aggressive, moderately aggressive, greatly aggressive, ect.
sorry if this is a stupid question...
ok time for a barrage of questions -_- scripting is so confuzzeling
i read the tutorials and i'm still confused... you put in this like it tells you (btw i already did this tutorial but all it says how to do is this and a couple of other things i don't understand)
run script...
XD XD XD
oh btw i try to open the nav documentation thing and it says it can't because there are dialogue windows (or something :p) open and to close them all does that mean to close everything before i open it?
nm just chose to open it with something else
but still, how come it won't let...
ok i just ran my map to test it and see how it did and well...it works! =D but...it won't let me build anything (dragging houses and placing or selecting them from the toolbar...) can texture have anything to do with this? also, all the people in every town go to the center of the town center...
kudos kays =D thanks
now i forgot what else i was gonna ask... argh...[br][br]Added: Dec 08, 2006, 11:22 PManother question... lol sorry
what's the audio stuff in the attributes section? is that like telling where on the map to play what theme?