New race ideas
Hey everyone, since it's the summer and I have a lot of time on my hands, I thought it'd be time to create another custom race for BW2! I have already created the Egyptian, Mongol and Anglo-Saxon mods, but i'm looking for ideas for another viable race. Textures aren't a problem...
Unfortunately when I reinstalled my OS I forgot to back up the scripts i had made :( Although the teleporter script and creature coliseum script can be found in the script library.
I'm glad you found a solution! Yeah 'until' commands do have a tendency to cause problems with loops, but i couldn't see an 'until' in there :s Was this in another script? And i'm glad to help :)
Ok what you might want to do is change where you put "run script Intro" to "run background script Intro". What happens when you run a script in another script, the game will ignore the rest of that script when the run command is written. When it is run as a background, the source script will...
Firstly, Egerion, I already have a gorilla mod that works fine, and secondly, all of these posts could have gone to my email, but i'll try and help Willy. I'm not very good at scripting the camera, but what does the script run like presently? In order to help i need to know what's going wrong :)
Storholm is a land where snow falls and people live a harsh existence. Such difficulties are contrasted with the majesty and grace of the land's mountains and lowlands, crags and fields. Will you bring civilisation and prosperity to a brutish land?
Features;
- A mighty and imposing Norse land...
SkelApe submitted a new resource:
Pharaoh's Sands - Pharaoh's Sands is a majestic yet wild landscape with red stone plateaus, rivers, oases and dunes.
Read more about this resource...
Pharaoh's Sands is a majestic yet wild landscape with red stone plateaus, rivers, oases and dunes. Can you colonise this hinterland, with infinite resources and influence in your arsenal?
Features;
- A mysterious, quintessentially Egyptian landscape with plenty of land features and building...
SkelApe submitted a new resource:
Lua Pele Atoll - The Lua Pele Atoll is a serene archipelago where you can assume the role of a primitive tribal god g
Read more about this resource...
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*************** LUA PELE ATOLL *************
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Hey, and thanks for downloading the first of three new sandbox maps which I am in the process
of releasing! You have chosen the Lua Pele Atoll.
Features;
- An...
Hey everyone, i'm back! I'm having a little problem with the Landscape editor. At present i'm trying to release three of the sandbox maps i've made, but the editor doesn't want to open one of the landscapes, and closes when I try. While i haven't opened the landscape for a while, i have changed...
Does it still say the towns need to be impressed? Sometimes everyone in the town can die, but the town will still need to be impressed. I must say i haven't seen this before though :\
I'm not sure if you can change the evil it produces to build, but it isn't much in any case. One they're built you can compensate by making your town look nice :) I think there is a mod on this site to change the impressiveness for buildings, so you could just look at that and change the...
SuperCanada, it's hard to not exceed the layer cost when texturing a land. It scared me too when i first started out :P You can completely ignore it however. Every one of the maps that LH used in-game have exceeded the layer cost. It's nothing to worry about :) Oh and in reply to your previous...