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  1. SkelApe

    Storholm

    Sorry Willy, LH have never released them. Which is a shame, because they would have been invaluable to scripters.
  2. SkelApe

    Ideas for a new race

    New race ideas Hey everyone, since it's the summer and I have a lot of time on my hands, I thought it'd be time to create another custom race for BW2! I have already created the Egyptian, Mongol and Anglo-Saxon mods, but i'm looking for ideas for another viable race. Textures aren't a problem...
  3. SkelApe

    SkelApe's Norse Isles

    Unfortunately when I reinstalled my OS I forgot to back up the scripts i had made :( Although the teleporter script and creature coliseum script can be found in the script library.
  4. SkelApe

    AztecUndead God TownCentre*Download in Description* [Deleted]

    Why don't you just upload it to the site?
  5. SkelApe

    Storholm

    I'm glad you found a solution! Yeah 'until' commands do have a tendency to cause problems with loops, but i couldn't see an 'until' in there :s Was this in another script? And i'm glad to help :)
  6. SkelApe

    Storholm

    Hmm that sounds odd. Try this; See how this works. You could also try defining both scripts, it's what i tend to do :)
  7. SkelApe

    Storholm

    Ok what you might want to do is change where you put "run script Intro" to "run background script Intro". What happens when you run a script in another script, the game will ignore the rest of that script when the run command is written. When it is run as a background, the source script will...
  8. SkelApe

    Lua Pele Atoll

    Thankyou :)
  9. SkelApe

    Storholm

    Firstly, Egerion, I already have a gorilla mod that works fine, and secondly, all of these posts could have gone to my email, but i'll try and help Willy. I'm not very good at scripting the camera, but what does the script run like presently? In order to help i need to know what's going wrong :)
  10. SkelApe

    Storholm

    Thanks very much :)
  11. SkelApe

    Storholm

    SkelApe submitted a new resource: Storholm - Storholm is a land where snow falls and people live a harsh existence. Read more about this resource...
  12. SkelApe

    Storholm 1.0.0

    Storholm is a land where snow falls and people live a harsh existence. Such difficulties are contrasted with the majesty and grace of the land's mountains and lowlands, crags and fields. Will you bring civilisation and prosperity to a brutish land? Features; - A mighty and imposing Norse land...
  13. SkelApe

    Pharaoh's Sands

    SkelApe submitted a new resource: Pharaoh's Sands - Pharaoh's Sands is a majestic yet wild landscape with red stone plateaus, rivers, oases and dunes. Read more about this resource...
  14. SkelApe

    Pharaoh's Sands 1.0.0

    Pharaoh's Sands is a majestic yet wild landscape with red stone plateaus, rivers, oases and dunes. Can you colonise this hinterland, with infinite resources and influence in your arsenal? Features; - A mysterious, quintessentially Egyptian landscape with plenty of land features and building...
  15. SkelApe

    Lua Pele Atoll

    SkelApe submitted a new resource: Lua Pele Atoll - The Lua Pele Atoll is a serene archipelago where you can assume the role of a primitive tribal god g Read more about this resource...
  16. SkelApe

    Lua Pele Atoll 1.0.0

    ============================================ *************** LUA PELE ATOLL ************* ============================================ Hey, and thanks for downloading the first of three new sandbox maps which I am in the process of releasing! You have chosen the Lua Pele Atoll. Features; - An...
  17. SkelApe

    Problem with the Landscape Editor

    Hey everyone, i'm back! I'm having a little problem with the Landscape editor. At present i'm trying to release three of the sandbox maps i've made, but the editor doesn't want to open one of the landscapes, and closes when I try. While i haven't opened the landscape for a while, i have changed...
  18. SkelApe

    HALP, please! Potentially gamebreaking glitch? :C

    Does it still say the towns need to be impressed? Sometimes everyone in the town can die, but the town will still need to be impressed. I must say i haven't seen this before though :\
  19. SkelApe

    Changing Skyscraper's Negativity?

    I'm not sure if you can change the evil it produces to build, but it isn't much in any case. One they're built you can compensate by making your town look nice :) I think there is a mod on this site to change the impressiveness for buildings, so you could just look at that and change the...
  20. SkelApe

    Land 3384 (v2)

    SuperCanada, it's hard to not exceed the layer cost when texturing a land. It scared me too when i first started out :P You can completely ignore it however. Every one of the maps that LH used in-game have exceeded the layer cost. It's nothing to worry about :) Oh and in reply to your previous...
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