The fight system was probably wasn't meant to do that. In the game it's one on one.
Have you tried freezing the other creatures. If you can identify them, you might be able to get some control over them.
Very quickly looking at it. In the first code is {pos} defined?
For the second code to check you should use if OreMine1 exists (I think that's the proper syntax, it's been a while)
If you replace set OreMine1 resource RESOURCE_TYPE_ORE to 5000 with an increment tribute then you can see if it it returns with a value.
Something else, you have that in a loop with no condition to exit it. So it will just keep looping
You can set it in the editor.
As I mentioned before, I've not had the opportunity to find a mine.
OreMine1 = get SCRIPT_OBJECT_TYPE_MINE at {wherever}
Test to see if OreMine1 exists. Use an if statement and increment tribute if true.
As I mentioned, I haven't needed to locate a mine before and that was all I could find.
As for the graphics thing, that's all driven by the style sheet. I've added a background colour to some of the input boxes, but I don't want to touch the buttons. Try switching to one of the darker themes in...
Do you have the patches installed?
One of the things about BW2 is that it can be very CPU intensive as welll it is very grahics intensive. With a built in video card, it need to share the memory buss with the CPU which can at times slow things down. If you zoom on or out quickly from a great...
Hi, is it that the mouse is funky or are you getting lag?
I think that's a low end built in video adapter so I suspect it's lag. Try adding/using a lower setting. I think 7000 should work or add both.
7000 1 1 1
Hi, I never tried looking for a mine before. But it looks it could be SCRIPT_OBJECT_TYPE_MINE (ScriptEnums.h)
The ore rocks are mobile statics.
Have you got a screenshot?
Hi, welcome to our forums. :)
Nice looking landscape. Glad to see people are still interested in creating them.
Have you found the generic .chl file which I wrote so you play your map?
It's there somewhere but the ball is either stuck somewhere or floated off. One way or the other your creature doesn't have it so it's lost.
As I mentioned before that it is possible to add objects to a game map. But you will need to enter that map fresh and not from a save. You try going back...
Hi, welcome to our forums. :)
1/ Just distract him or give him a light slap whenever he wants to poop. Especially if in the wrong spot. Just don't pet him for pooping.
2/ Again, distract him when he wants to eat. One way to get his weight down is to get him to pick up the largest rock he can...
The coordinate are going to be a pain for you since you probably can't use either of the programs which Minas suggested.
The coordinates are the X,Y coordinates of the map. The best you can do is to look at the coordinates of other objects and guesstimate the coordinates. The big thing is...