Well, yet another update. Sorry, I'd just like to see your opinions of my updates. I messed with the grass till
I got it how I want it. It looks quite nice up close. One of the most immediate changes you'll see is the new
volcano mountain on the left. I was fiddling around with it, and thats how...
Yay update :happytears: I hate real life sometimes.
1st, thank you Miles. That didn't help me, but it made me think of the scripts Kays used in Three Corners
that came with the map. I looked, and found out what to do from there. 2nd, Syclai, I take criticism very
well. And at my point in my...
Well, the map loads nicely ingame. But I'm stumped on how to start with a creature. Anyone got any clue
as to how? Or is this mainly a script-side issue? The display creature tool seems to only just... display
creatures... Thanks in advance.
http://i196.photobucket.com/albums/aa173/Desphilalis/ddb-04.jpg
Here it is with a basic texture overlay. Gah, I don't have an eye for textures. I'm gonna have to guess it from
this point. Don't be surprised if textures for this map look poor :suspect. Since I actually have textures layed
down...
Alright, rounded out the ramps, gonna work on it more later, gotta get some FEAR in today. Here's a pic:
http://i196.photobucket.com/albums/aa173/Desphilalis/ddb-03.jpg
Not close to ingame testing yet. Still deciding if I want to keep the same land mass, or add more, take some
off, ect ect. 5 villages seem kind of weird to me, want to add a sixth, but maybe 5 will be enough for now.
The five villages so far are:
To the left before the main valley, before the...
Here's a bit of an update. I rounded out the mountains a bit, didn't like the way it looked. I also added a few
spots for villages. Up to five in total so far. Anyways, here's the pic:
http://i196.photobucket.com/albums/aa173/Desphilalis/ddb-02.jpg
You can't see it from that angle, but there's...
My first actual map (that I use to test scripts with), was very basic, and suited my own needs. This map is my
attempt at making a decent looking map, that people wont gouge their eye's out when they look at it. Its
pretty basic right now, I'll touch it up during the week. Lol, almost turned...
I copied the bw2text.bin file into the compiler folder, still got the T_Identifier error, along with the
windows error, ignored them under your discretion, but now the game doesn't go past the loading screen.
All I can hear is the ambient noise from my map.
Am I just really lame or something...
Heh, actually, yeah, I'm sifting through the Challange Script documentation that came with the tools. Very
interesting stuff. Learning a bit here and there as well. Hopefully I'll be able to make some nice scripts.
Edit:
I'm trying to compile a script I'm testing:
define script objectives...