I made a Playground version and a Skirmish version of this map.
The Skirmish is against 1 God
The Playground map has 3 small Neutral creatures on it :)
Info: paste the two .txt files into the folder: ...\Black&While\Scripts\Playgrounds
then you can play them as Skirmishes (Gefechte)
you...
Yes you can! :)
under ...\Black&White\Scripts\ you can find the Scripts for the different Lands (Land1.txt, Land2.txt, etc..). there you can remove (or add) spells by deleting (or adding) the lines: CREATE_NEW_TOWN_SPELL(0, "FIRE")
the number in the brackets (in the example i used, it's '0')...
This is my alternative version of Land2!
(the two scripts are mostly identical, only one is meant as a Skirmish, against two gods, and the other is a Playground map)
Just paste the two .txt files into the folder: ...\Black&White\Scripts\Playgrounds
and then you can play them as Skirmishes...
The map is from Minas and was originally called "Holyland", i only made the Script.
Creature Credit: MysteriousTree contributed a creature erc file! thx :)
here is a Discord where i post maps and other fun stuff related to B&W1: https://discord.gg/bU6x7Sx
There are 4 versions of the Map, one...
Hi,
some creatures lean to the good or the bad side (Tiger leans bad, cow leans good, Ape is neutral). so it's possible that if oyu have the Tiger that it naturally goes evil.
that doesn't mean you can't train him to be good tho. the way to do it is to use the leash of compassion and then...
i was suggesting to increase the town desires, to try to make them less lazy, not reduce them. that's why i used +1 in the lines. i just told you about the -1 for the sake of explaining the range of options (from -1 to +1)
but i don't know if that would fix anything either.
but if you don't...
in case anybody is interested, i've found a program on this site that allows you to change villager's names (you can download it here: https://www.bwfiles.com/files/file.php?id=209)
and here is a video explaining how it works (not that it's terribly complicated xD)...
@Dmitry,
i don't know how to make new landscapes. but you can change existing ones pretty easily.
for example here is a tutorial on how to turn normal storymaps into skirmish maps: https://www.youtube.com/watch?v=mCeY4z1o8dE&t=0s
there are other tutorials on the channel if you want to know...
Hey,
i think Khazar's and Lethy's creature are hardcoded in. however, if you turn Land 2 in a playground map (then Khazar won't be your ally) you can change his creature.
and this is how to turn a Normal Storymap into a skirmish map:
https://www.youtube.com/watch?v=mCeY4z1o8dE&t=0s
and this...
i always thought meeting your villagers demands too much and making too many disciples makes them lazy. i had no idea wonders can have the same effect.
have you tried feeding them less?!
if you're interested, you can change the script to increase their desires
TOWN_DESIRE_BOOST(0,"wood",1)...
if you're interested: i made a different version of the beGood Script (i thought the original didn't have enough stuff)
i added: a workshop, a storage pit, more miracle dispensers, miracles, a Norse town centre (that the player can expand her/himself) and trees.
it's on this discord under...
here you can download the game for free online (in case the problem is with the CD): https://www.myabandonware.com/game/black-white-a33
and here is the bwfiles help to get it to work on modern systems: https://www.bwfiles.com/forum/index.php?topic=7916.0
here is a little hint: if you have more...
Hey,
i don't know where to put the .psd or the .raw files, but the .lnd file is a map. and the beGood.txt file is a map script. the .lnd file belongs in the Data/Landscape folder! and the beGood script belongs in the folder /Scripts/Playgrounds
then you can start the map by starting it as a...