Recent content by Hunter

  1. Decompiling Challenge Scripts

    I'm about 1/3 of the way on the decompiler.  So it pretty much rests on me getting my lazy butt to work.  Should have something within a week or so.
  2. Decompiling Challenge Scripts

    set platoon value CR_NONE of MyVar to 0 MyVar = get movement value CR_NONE of MyVar MyVar = get platoon value CR_NONE of MyVar MyVar = marker at {0,0,0} :woot
  3. Decompiling Challenge Scripts

    set camera roll VARIABLE time NUMBER catmullrom bias NUMBER tension NUMBER  :woot
  4. Decompiling Challenge Scripts

    If anyone is interested in looking at assembly, here's some reference: http://wiki.planetblackandwhite.gamespy.com/PBnWModdingWIKI/index.php/Scripting:CHL:Instructions . I don't guaranty the quality on that since I hate writing big docs and I'm really tired. Edit: Heh, just noticed that that...
  5. Decompiling Challenge Scripts

    Yep, those worked well.  Found a good 5-6 insructions from them.  Unfortunately, I'm still missing about 3 that are in LH chl's and I've yet to find a way to reproduce.  Also I could not manage to get KalevFPS, Llama, and Invincible Man scripts to compile.  They actually crashed the compiler, no...
  6. Decompiling Challenge Scripts

    Hey guys, I'm the partner Kesh was referring to.  I've been able to make quite a bit of progress on the disassembly side of the chl format.  However, right now I'm seeing a few instructions in LH's chl files that I cannot reproduce with the script commands I have tried.  So I have a favor to ask...
Back
Top