VERSION(2.300000)
SET_LAND_NUMBER(0)
LOAD_LANDSCAPE(".\DATA\LANDSCAPE\MULTI_PLAYER\MPM_2P_1.lnd")
START_CAMERA_POS("2185.72,2315.78")
SET_GLOBAL_LAND_BALANCE(4, 2.750000)
SET_GLOBAL_LAND_BALANCE(5, 4.000000)
SET_GLOBAL_LAND_BALANCE(6, 20.000000)
SET_TOWN_INFLUENCE_MULTIPLIER(0.40000)
SET_PLAYER_INFLUENCE_MULTIPLIER(1.000000)
SET_NIGHTTIME(1700.000000, 0.083000, 0.070000)

START_GAME_MESSAGE("miracles!!", 2)
ADD_GAME_MESSAGE_LINE("miracles!!", 2)

rem *********************** PLAYER_ONE ***********************
rem ---------------- Town: 0 ----------------
CREATE_TOWN(0, "2185.72,2315.78", "PLAYER_ONE", 0, "CELTIC")
CREATE_NEW_TOWN_SPELL(0, "HEAL")
CREATE_NEW_TOWN_SPELL(0, "TELEPORT")
CREATE_NEW_TOWN_SPELL(0, "WATER")
CREATE_NEW_TOWN_SPELL(0, "WATER_PU1")
SET_TOWN_BELIEF(0, "PLAYER_ONE", 10.000000)
CREATE_SPELL_DISPENSER(0, "2189.62,2354.53", "CELTIC_ABODE_SPELL_DISPENSER", "GROUND_FLOCK", 0.000000, 1.000000, 1.0)
CREATE_SPELL_DISPENSER(0, "2205.00,2355.00", "CELTIC_ABODE_SPELL_DISPENSER", "STORM_PU2", 0.000000, 1.000000, 1.0)
CREATE_SPELL_DISPENSER(0, "2188.52,2375.31", "CELTIC_ABODE_SPELL_DISPENSER", "FIRE_PU2", 0.000000, 1.000000, 1.0)
CREATE_SPELL_DISPENSER(0, "2174.77,2376.17", "CELTIC_ABODE_SPELL_DISPENSER", "WATER_PU1", 0.000000, 1.000000, 1.0)
CREATE_SPELL_DISPENSER(0, "2172.55,2367.53", "CELTIC_ABODE_SPELL_DISPENSER", "HEAL_PU1", 0.000000, 1.000000, 1.0)
CREATE_SPELL_DISPENSER(0, "2189.49,2354.54", "CELTIC_ABODE_SPELL_DISPENSER", "BEAM_EXPLOSION_PU2", 0.000000, 1.000000, 1.0)
CREATE_SPELL_DISPENSER(0, "2224.63,2372.52", "CELTIC_ABODE_SPELL_DISPENSER", "CREATURE_SPELL_INVISIBLE", 0.000000, 1.000000, 1.0)
CREATE_SPELL_DISPENSER(0, "2177.52,2376.36", "CELTIC_ABODE_SPELL_DISPENSER", "LIGHTNING_BOLT_PU2", 0.000000, 1.000000, 1.0)
CREATE_NEW_TOWN_FIELD(0, "2174.32,2358.90", 0, 0.000000)
CREATE_NEW_TOWN_FIELD(0, "2174.77,2376.17", 0, 0.000000)
CREATE_NEW_TOWN_FIELD(0, "2189.49,2354.53", 0, 0.000000)
CREATE_NEW_TOWN_FIELD(0, "2188.52,2375.31", 0, 0.000000)
CREATE_ABODE(0, "2224.63,2372.52", "CELTIC_ABODE_F", 11100, 1095, 0, 0)
CREATE_VILLAGER_POS("2219.71,2371.99", "2182.99,2387.44", "CELTIC_FORESTER", 13)
CREATE_VILLAGER_POS("2219.71,2371.99", "2185.72,2315.78", "CELTIC_FORESTER", 1)
CREATE_VILLAGER_POS("2219.71,2371.99", "2185.72,2315.78", "CELTIC_FORESTER", 1)
CREATE_VILLAGER_POS("2219.71,2371.99", "2185.72,2315.78", "CELTIC_FORESTER", 1)
CREATE_VILLAGER_POS("2219.71,2371.99", "2185.72,2315.78", "CELTIC_HOUSEWIFE", 37)
CREATE_ABODE(0, "2209.72,2324.87", "CELTIC_ABODE_F", 10262, 1095, 0, 0)
CREATE_VILLAGER_POS("2206.04,2328.17", "2185.72,2315.78", "CELTIC_HOUSEWIFE", 8)
CREATE_VILLAGER_POS("2206.04,2328.17", "2205.54,2365.21", "CELTIC_FORESTER", 45)
CREATE_VILLAGER_POS("2206.04,2328.17", "2228.93,2344.08", "CELTIC_FORESTER", 10)
CREATE_VILLAGER_POS("2206.04,2328.17", "2185.72,2315.78", "CELTIC_FORESTER", 1)
CREATE_VILLAGER_POS("2206.04,2328.17", "2162.36,2384.96", "CELTIC_HOUSEWIFE", 30)
CREATE_ABODE(0, "2169.27,2326.24", "CELTIC_ABODE_F", 9005, 1095, 0, 0)
CREATE_VILLAGER_POS("2171.27,2330.76", "2162.36,2384.96", "CELTIC_FORESTER", 1)
CREATE_VILLAGER_POS("2171.27,2330.76", "2200.47,2371.00", "CELTIC_HOUSEWIFE", 36)
CREATE_VILLAGER_POS("2171.27,2330.76", "2185.72,2315.78", "CELTIC_FORESTER", 35)
CREATE_VILLAGER_POS("2171.27,2330.76", "2185.72,2315.78", "CELTIC_FORESTER", 1)
CREATE_VILLAGER_POS("2171.27,2330.76", "2185.72,2315.78", "CELTIC_FORESTER", 1)
CREATE_VILLAGER_POS("2171.27,2330.76", "2185.72,2315.78", "CELTIC_HOUSEWIFE", 6)
CREATE_NEW_TOWN_FIELD(0, "2205.00,2355.00", 4, 0.000000)
CREATE_NEW_TOWN_FIELD(0, "2205.00,2375.00", 2, 0.000000)
CREATE_ABODE(0, "2199.33,2406.03", "CELTIC_ABODE_STORAGE_PIT", 5822, 1000, 8000, 3000)
CREATE_ABODE(0, "2152.18,2338.48", "CELTIC_ABODE_WORKSHOP", 0, 1000, 0, 0)
CREATE_TOWN_CENTRE(0, "2188.23,2317.47", "CELTIC_ABODE_TOWN_CENTRE", 2932, 1000, 0)
rem ---------------- Town: 1 ----------------
CREATE_TOWN(1, "2230.91,2612.41", "PLAYER_ONE", 4, "INDIAN")
CREATE_NEW_TOWN_SPELL(1, "FIRE_PU2")
CREATE_NEW_TOWN_SPELL(1, "NATURE")
CREATE_NEW_TOWN_SPELL(1, "STORM_PU2")
CREATE_NEW_TOWN_SPELL(1, "STORM_PU1")
CREATE_NEW_TOWN_SPELL(1, "PHYSICAL_SHIELD")
SET_TOWN_BELIEF(1, "PLAYER_ONE", 1.000000)
CREATE_TOWN_CENTRE(1, "2230.91,2612.41", "INDIAN_ABODE_TOWN_CENTRE", 0, 1000, 0)
CREATE_CITADEL("1989.46,2356.52", 0, "PLAYER_ONE", 2552, 1000)
CREATE_WORSHIP_SITE("1996.26,2399.37", 4, "PLAYER_ONE", "INDIAN", 2552, 1000)
CREATE_WORSHIP_SITE("2029.73,2340.36", 0, "PLAYER_ONE", "CELTIC", 7039, 1000)
rem ---------------- Town: 2 ----------------
CREATE_TOWN(2, "2913.56,2601.52", "PLAYER_ONE", 0, "CELTIC")
SET_TOWN_BELIEF(2, "PLAYER_ONE", 10.000000)
CREATE_NEW_TOWN_SPELL(2, "HEAL")
CREATE_NEW_TOWN_SPELL(2, "TELEPORT")
CREATE_NEW_TOWN_SPELL(2, "WATER")
CREATE_NEW_TOWN_SPELL(2, "WATER_PU1")
CREATE_NEW_TOWN_FIELD(2, "2937.18,2678.74", 0, 0.000000)
CREATE_NEW_TOWN_FIELD(2, "2950.78,2678.21", 0, 0.000000)
CREATE_NEW_TOWN_FIELD(2, "2952.33,2692.95", 0, 0.000000)
CREATE_NEW_TOWN_FIELD(2, "2967.12,2693.43", 0, 0.000000)
CREATE_ABODE(2, "2998.37,2680.87", "CELTIC_ABODE_F", 4328, 1095, 0, 0)
CREATE_VILLAGER_POS("2993.78,2682.71", "2913.56,2601.52", "CELTIC_HOUSEWIFE", 36)
CREATE_VILLAGER_POS("2993.78,2682.71", "2998.37,2680.87", "CELTIC_FORESTER", 1)
CREATE_VILLAGER_POS("2993.78,2682.71", "2998.37,2680.87", "CELTIC_FORESTER", 1)
CREATE_VILLAGER_POS("2993.78,2682.71", "2998.37,2680.87", "CELTIC_HOUSEWIFE", 1)
CREATE_ABODE(2, "2981.19,2672.66", "CELTIC_ABODE_F", 4328, 1095, 0, 0)
CREATE_VILLAGER_POS("2976.60,2674.50", "2913.56,2601.52", "CELTIC_FORESTER", 40)
CREATE_VILLAGER_POS("2976.60,2674.50", "2913.56,2601.52", "CELTIC_HOUSEWIFE", 30)
CREATE_VILLAGER_POS("2976.60,2674.50", "2981.19,2672.66", "CELTIC_FORESTER", 1)
CREATE_VILLAGER_POS("2976.60,2674.50", "2981.19,2672.66", "CELTIC_HOUSEWIFE", 1)
CREATE_VILLAGER_POS("2976.60,2674.50", "2981.19,2672.66", "CELTIC_HOUSEWIFE", 1)
CREATE_ABODE(2, "2998.53,2664.62", "CELTIC_ABODE_F", 4328, 1095, 0, 0)
CREATE_VILLAGER_POS("2993.94,2666.46", "2913.56,2601.52", "CELTIC_FORESTER", 13)
CREATE_VILLAGER_POS("2993.94,2666.46", "2913.56,2601.52", "CELTIC_HOUSEWIFE", 37)
CREATE_VILLAGER_POS("2993.94,2666.46", "2998.53,2664.62", "CELTIC_FORESTER", 1)
CREATE_VILLAGER_POS("2993.94,2666.46", "2998.53,2664.62", "CELTIC_FORESTER", 1)
CREATE_VILLAGER_POS("2993.94,2666.46", "2998.53,2664.62", "CELTIC_HOUSEWIFE", 1)
CREATE_ABODE(2, "2982.65,2650.83", "CELTIC_ABODE_F", 4118, 1095, 0, 0)
CREATE_VILLAGER_POS("2978.55,2653.59", "2969.67,2654.12", "CELTIC_FORESTER", 26)
CREATE_VILLAGER_POS("2978.55,2653.59", "2913.56,2601.52", "CELTIC_FORESTER", 29)
CREATE_VILLAGER_POS("2978.55,2653.59", "2913.56,2601.52", "CELTIC_HOUSEWIFE", 8)
CREATE_VILLAGER_POS("2978.55,2653.59", "2913.56,2601.52", "CELTIC_HOUSEWIFE", 3)
CREATE_VILLAGER_POS("2978.55,2653.59", "2982.65,2650.83", "CELTIC_FORESTER", 1)
CREATE_NEW_TOWN_FIELD(2, "2965.00,2655.00", 2, 0.000000)
CREATE_NEW_TOWN_FIELD(2, "2965.00,2675.00", 4, 0.000000)
CREATE_TOWN_CENTRE(2, "2909.25,2602.58", "CELTIC_ABODE_TOWN_CENTRE", 0, 1000, 0)
CREATE_ABODE(2, "2922.59,2653.02", "CELTIC_ABODE_STORAGE_PIT", 6282, 1000, 8000, 3000)
CREATE_ABODE(2, "2951.77,2648.91", "CELTIC_ABODE_F", 5625, 1000, 0, 0)
CREATE_VILLAGER_POS("2949.02,2645.33", "2951.77,2648.91", "CELTIC_FORESTER", 32)
CREATE_VILLAGER_POS("2949.02,2645.33", "2951.77,2648.91", "CELTIC_HOUSEWIFE", 30)
CREATE_VILLAGER_POS("2949.02,2645.33", "2951.77,2648.91", "CELTIC_HOUSEWIFE", 28)
CREATE_VILLAGER_POS("2949.02,2645.33", "2946.18,2640.55", "CELTIC_HOUSEWIFE", 6)
CREATE_VILLAGER_POS("2949.02,2645.33", "2951.77,2648.91", "CELTIC_FORESTER", 1)
CREATE_VILLAGER_POS("2949.02,2645.33", "2951.77,2648.91", "CELTIC_HOUSEWIFE", 1)
CREATE_VILLAGER_POS("2949.02,2645.33", "2951.77,2648.91", "CELTIC_HOUSEWIFE", 1)
CREATE_ABODE(2, "2960.04,2644.75", "CELTIC_ABODE_A", 5756, 1095, 0, 0)
CREATE_VILLAGER_POS("2959.08,2643.10", "2957.19,2644.38", "CELTIC_FORESTER", 27)
CREATE_VILLAGER_POS("2959.08,2643.10", "2944.09,2631.72", "CELTIC_FORESTER", 27)
CREATE_VILLAGER_POS("2959.08,2643.10", "2960.04,2644.75", "CELTIC_HOUSEWIFE", 1)
CREATE_ABODE(2, "2896.85,2622.30", "CELTIC_ABODE_B", 652, 1000, 0, 0)
CREATE_VILLAGER_POS("2898.18,2620.56", "2982.65,2650.83", "CELTIC_FORESTER", 1)
CREATE_VILLAGER_POS("2898.18,2620.56", "2905.09,2619.64", "CELTIC_LEADER", 28)
CREATE_VILLAGER_POS("2898.18,2620.56", "2913.56,2601.52", "CELTIC_HOUSEWIFE", 24)
CREATE_ABODE(2, "2967.12,2634.55", "CELTIC_ABODE_A", 4776, 1095, 0, 0)
CREATE_VILLAGER_POS("2965.22,2634.43", "2982.65,2650.83", "CELTIC_HOUSEWIFE", 1)
CREATE_VILLAGER_POS("2965.22,2634.43", "2971.86,2645.68", "CELTIC_FARMER", 15)
CREATE_VILLAGER_POS("2965.22,2634.43", "2939.79,2646.54", "CELTIC_SHEPHERD", 23)
CREATE_ABODE(2, "2967.56,2620.38", "CELTIC_ABODE_CRECHE", 4057, 1000, 0, 0)
CREATE_ABODE(2, "2936.18,2593.49", "CELTIC_ABODE_WORKSHOP", 0, 1000, 0, 0)