

rem  GO TO THE END OF THIS FILE TO CHANGE CREATURES

rem ****** Map modified with the Black and White Express Map Editor ******
rem ----------- Visit www.bwcenter.com for more details -----------


REM **** modified by BWWorldMod v1.0 ****

REM **** Group : Other ****
VERSION(2.300000)
SET_LAND_NUMBER(0)
rem Below is the current land the others can be used after a seperate download
rem -- only one of these maps MUST be active at any time.
rem LOAD_LANDSCAPE(".\DATA\LANDSCAPE\landt.lnd")
rem LOAD_LANDSCAPE(".\DATA\LANDSCAPE\gremsmap2.lnd")
LOAD_LANDSCAPE(".\DATA\LANDSCAPE\gremsmap3.lnd")
START_GAME_MESSAGE("A  Builders  Delight", 0)
ADD_GAME_MESSAGE_LINE("                     Build and manage your own empire", 0)
START_CAMERA_POS("2921.00,3135.52")
SET_GLOBAL_LAND_BALANCE(4, 2.0)
SET_GLOBAL_LAND_BALANCE(5, 1.5)
SET_GLOBAL_LAND_BALANCE(6, 1.25)
SET_TOWN_INFLUENCE_MULTIPLIER(1.0)
SET_PLAYER_INFLUENCE_MULTIPLIER(1.0)
SET_NIGHTTIME(1700.000000, 0.083000, 0.070000)

REM **** Group : Town ****
CREATE_TOWN(1, "2324.89, 2259.93", "NEUTRAL", 1, "CELTIC")
CREATE_TOWN(2, "1853.00, 2160.00", "NEUTRAL", 2, "JAPANESE")
CREATE_TOWN(0, "2730.00, 3153.00", "PLAYER_ONE", 7, "NORSE")
SET_TOWN_BELIEF(0, "PLAYER_ONE", 5.0000)
CREATE_CITADEL("2550.00, 3450.00", 0, "PLAYER_ONE", 0, 1.00)
CREATE_TOWN_CENTRE(1, "2324.89,2259.93", "CELTIC_ABODE_TOWN_CENTRE", 0, 1000, 0)
CREATE_TOWN_CENTRE(2, "1853.00,2160.00", "JAPANESE_ABODE_TOWN_CENTRE", 0, 1000, 0)
CREATE_TOWN_CENTRE(0, "2807.00, 3194.60", "NORSE_ABODE_TOWN_CENTRE", 0, 1000, 0)
CREATE_ABODE(0, "2856.19, 3123.92", "NORSE_ABODE_WORKSHOP", 0, 1000, 0, 250000)
CREATE_ABODE(0, "2804.58,3150.26", "NORSE_ABODE_STORAGE_PIT", 0, 1000, 20000, 20000)
CREATE_MOBILEOBJECT("2406.58, 3108.91", 23, 0, 1500)
CREATE_STREET_LANTERN("2520.00, 3253.00", 7)
CREATE_STREET_LANTERN("2484.00, 3238.00", 7)
CREATE_STREET_LANTERN("2448.00, 3321.00", 7)
CREATE_POT("2430.58, 3119.91", 16, 0, 3000)
CREATE_POT("2975.15, 2969.37", 18, 0.0, 2000)
CREATE_POT("2853.69, 2881.51", 16, 0.0, 1000)
CREATE_MOBILEOBJECT("2969.99, 2964.20", 17, 0, 14000)
CREATE_MOBILEOBJECT("2350.00,2369.00", 18, 0, 1000)
CREATE_MOBILEOBJECT("1951.72,2537.82", 19, 0, 1500)
CREATE_POT("1734.63,2227.73", 17, 1, 10000)
CREATE_POT("2228.25,2625.68", 18, 1, 5000)

REM **** Group : Nature ****
CREATE_FOREST(0, "2781.32, 3227.78")
CREATE_NEW_TREE(0, "2768.40, 3240.36", 1, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "2768.40, 3245.36", 1, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "2773.40, 3230.36", 1, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "2773.40, 3235.36", 1, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "2873.40, 3135.36", 1, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "2871.40, 3141.36", 1, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "2873.40, 3235.36", 1, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "2871.40, 3141.36", 1, 0, 0, 1.0, 1.5)
CREATE_MOBILE_STATIC("2000.50,2170.00", 54, 0, 0, 0, 0, 1.000000)
CREATE_MOBILE_STATIC("2010.50,2170.00", 54, 0, 0, 0, 0, 1.000000)
CREATE_MOBILE_STATIC("2020.50,2170.00", 53, 0, 0, 0, 0, 1.000000)
CREATE_MOBILE_STATIC("2030.50,2170.00", 53, 0, 0, 0, 0, 1.000000)
CREATE_MOBILE_STATIC("2040.50,2170.00", 55, 0, 0, 0, 0, 1.000000)
CREATE_MOBILE_STATIC("2050.50,2170.00", 54, 0, 0, 0, 0, 1.000000)
CREATE_MOBILE_STATIC("2000.50,2180.00", 05, 0, 0, 0, 0, 1.000000)
CREATE_MOBILE_STATIC("2010.50,2180.00", 49, 0, 0, 0, 0, 2.000000)
CREATE_MOBILE_STATIC("2020.50,2180.00", 15, 0, 0, 0, 0, 1.000000)
CREATE_MOBILE_STATIC("2030.50,2180.00", 16, 0, 0, 0, 0, 1.000000)
CREATE_MOBILE_STATIC("2040.50,2180.00", 52, 0, 0, 0, 0, 1.000000)
CREATE_MOBILE_STATIC("2050.50,2180.00", 58, 0, 0, 0, 0, 2.000000)
CREATE_MOBILE_STATIC("2000.50,2190.00", 05, 0, 0, 0, 0, 1.000000)
CREATE_MOBILE_STATIC("2010.50,2190.00", 14, 0, 0, 0, 0, 1.000000)
CREATE_MOBILE_STATIC("2020.50,2190.00", 51, 0, 0, 0, 0, 1.000000)
CREATE_MOBILE_STATIC("2030.50,2190.00", 50, 0, 0, 0, 0, 1.000000)
CREATE_MOBILE_STATIC("2040.50,2190.00", 49, 0, 0, 0, 0, 1.000000)
CREATE_MOBILE_STATIC("2015.50,2190.00", 60, 0, 0, 0, 0, 1.000000)
CREATE_NEW_FEATURE("2434.58, 3108.91", "PIER", 0, 1000, 0)
CREATE_NEW_TREE(0, "2574.57, 3429.34", 1, 0, 0, 1.5, 2)
CREATE_NEW_TREE(0, "2570.57, 3429.34", 1, 0, 0, 1.5, 2)
CREATE_MOBILE_STATIC("2631.42, 3325.98", 2, 1, 0, 0, 0, 4)
CREATE_MOBILE_STATIC("2550.15, 2783.89", 31, 0, 0, 0, 0, 2)
CREATE_MOBILE_STATIC("2907.96, 2791.06", 32, 0, 0, 0, 0, 1)
CREATE_NEW_TREE(0, "2600.23, 3356.26", 2, 1, 0, 1, 2)
CREATE_NEW_TREE(0, "2671.53, 3351.96", 2, 0, 0, 1.5, 2)
CREATE_NEW_TREE(0, "2600.23, 3360.26", 2, 1, 0, 1, 2)
CREATE_NEW_TREE(0, "2398.49, 2090.60", 2, 1, 0, 3, 3)
CREATE_STREAM(1)
CREATE_STREAM_POINT(1, "2564.23, 3300.73")
CREATE_STREAM_POINT(1, "2546.10, 3251.62")
CREATE_STREAM_POINT(1, "2507.37, 3235.62")
CREATE_STREAM_POINT(1, "2484.11, 3225.78")
CREATE_STREAM_POINT(1, "2468.19, 3209.44")
CREATE_STREAM_POINT(1, "2440.35, 3200.00")
CREATE_DRINK_WAYPOINT("2546.10, 3251.62")
CREATE_DRINK_WAYPOINT("2468.19, 3209.44")
CREATE_MOBILE_STATIC("2889.87, 2982.29", 16, 0, 0, 0, 0, 3)
CREATE_MOBILE_STATIC("2918.30, 3000.30", 36, 0, 0, 0, 0, 5)
CREATE_MOBILE_STATIC("2939.00, 2982.30", 32, 0, 0, 0, 0, 5)
CREATE_NEW_TREE(0, "2347.14, 2350.69", 1, 0, 0, 2, 2)
CREATE_NEW_TREE(0, "2357.34, 2354.09", 1, 0, 0, 2, 2)
CREATE_NEW_TREE(0, "2339.47, 2393.60", 1, 0, 0, 2, 2)
CREATE_NEW_TREE(0, "2360.00, 2369.79", 1, 0, 0, 2, 2)
CREATE_NEW_TREE(0, "2344.11, 2375.55", 1, 0, 0, 2, 2)
CREATE_NEW_TREE(0, "2352.14, 2387.69", 1, 0, 0, 2, 2)
CREATE_NEW_TREE(0, "1520.00, 3080.00", 1, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1530.00, 3080.00", 1, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1520.00, 3090.00", 2, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1530.00, 3090.00", 2, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1520.00, 3100.00", 3, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1530.00, 3100.00", 3, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1520.00, 3110.00", 4, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1530.00, 3110.00", 4, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1520.00, 3120.00", 5, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1530.00, 3120.00", 5, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1520.00, 3130.00", 6, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1530.00, 3130.00", 6, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1520.00, 3140.00", 7, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1530.00, 3140.00", 7, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1520.00, 3150.00", 8, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1530.00, 3150.00", 8, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1520.00, 3160.00", 9, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1530.00, 3160.00", 9, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1520.00, 3170.00", 10, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1530.00, 3170.00", 10, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1520.00, 3180.00", 11, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1530.00, 3180.00", 11, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1520.00, 3190.00", 12, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1530.00, 3190.00", 12, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1520.00, 3200.00", 13, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1530.00, 3200.00", 13, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1520.00, 3210.00", 14, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1530.00, 3210.00", 14, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1520.00, 3220.00", 15, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1530.00, 3220.00", 15, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1520.00, 3230.00", 16, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1530.00, 3230.00", 16, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1520.00, 3240.00", 17, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1530.00, 3240.00", 17, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1520.00, 3250.00", 18, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1530.00, 3250.00", 18, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1520.00, 3260.00", 19, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1530.00, 3260.00", 19, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1520.00, 3270.00", 20, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1530.00, 3270.00", 20, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1520.00, 3280.00", 21, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1530.00, 3280.00", 21, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1520.00, 3290.00", 22, 0, 0, 1.0, 1.5)
CREATE_NEW_TREE(0, "1530.00, 3290.00", 22, 0, 0, 1.0, 1.5)
CREATE_MOBILE_STATIC("1711.37,3207.11", 10, 0, 0, 0, 0, 4)
CREATE_NEW_TREE(0, "1715.00,3193.00", 7, 0, 0, 2.0, 2.0)
CREATE_NEW_TREE(0, "1715.00,3200.00", 7, 0, 0, 2.0, 2.0)
CREATE_NEW_TREE(0, "1715.00,3214.00", 7, 0, 0, 2.0, 2.0)
CREATE_NEW_TREE(0, "1715.00,3221.00", 7, 0, 0, 2.0, 2.0)
CREATE_NEW_TREE(0, "1721.00,3207.00", 7, 0, 0, 1.0, 1.0)
CREATE_NEW_TREE(0, "1718.00,3193.00", 15, 0, 0, 3.0, 3.0)
CREATE_NEW_TREE(0, "1718.00,3200.00", 15, 0, 0, 3.0, 3.0)
CREATE_NEW_TREE(0, "1718.00,3214.00", 15, 0, 0, 3.0, 3.0)
CREATE_NEW_TREE(0, "1718.00,3221.00", 15, 0, 0, 3.0, 3.0)
CREATE_NEW_TREE(0, "1723.00,3207.00", 15, 0, 0, 4.0, 4.0)
CREATE_MOBILE_STATIC("3035.27, 2891.93", 4, -5, 0.0, 0.0, 0.0, 0.25)
CREATE_MOBILE_STATIC("3050.27, 2909.93", 4, -5, 0.0, 0.0, 0.0, 0.25)
CREATE_MOBILE_STATIC("3040.27, 2927.93", 4, -5, 0.0, 0.0, 0.0, 0.25)
CREATE_NEW_BIG_FOREST("1863.85,2163.12", 0, 0, -4.188000, 1.000000)
CREATE_NEW_TREE(0, "1871.60,2147.62", 3, 0, 0, 1, 1.5)
CREATE_NEW_TREE(0, "1884.52,2183.80", 3, 0, 0, 1, 1.5)
CREATE_NEW_TREE(0, "1866.43,2178.63", 3, 0, 0, 1, 1.5)
CREATE_NEW_TREE(0, "2341.97,2266.49", 7, 0, 0, 1.5, 2)
CREATE_NEW_TREE(0, "2336.80,2274.24", 3, 0, 0, 1, 1.5)
CREATE_NEW_TREE(0, "2336.80,2250.98", 3, 0, 0, 1, 1.5)
CREATE_NEW_TREE(0, "2321.29,2276.82", 7, 0, 0, 1, 1.5)
CREATE_NEW_TREE(0, "2318.71,2245.81", 7, 0, 0, 1, 1.5)
CREATE_NEW_TREE(0, "2310.95,2271.66", 7, 0, 0, 1, 1.5)
CREATE_NEW_TREE(0, "2303.20,2256.15", 7, 0, 0, 1, 1.5)
CREATE_NEW_TREE(0, "2334.21,2289.74", 7, 0, 0, 1, 1.5)

REM **** Group : Miracle ****
CREATE_NEW_TOWN_SPELL(1, "TELEPORT")
CREATE_NEW_TOWN_SPELL(1, "NATURE")
CREATE_NEW_TOWN_SPELL(1, "HEAL_PU1")
CREATE_NEW_TOWN_SPELL(1, "FOOD_PU1")
CREATE_NEW_TOWN_SPELL(1, "WATER_PU1")
CREATE_NEW_TOWN_SPELL(1, "CREATURE_SPELL_FREEZE")
CREATE_NEW_TOWN_SPELL(2, "BEAM_EXPLOSION_PU2")
CREATE_NEW_TOWN_SPELL(2, "FIRE_PU2")
CREATE_NEW_TOWN_SPELL(2, "LIGHTNING_BOLT_PU2")
CREATE_NEW_TOWN_SPELL(2, "STORM_PU2")
CREATE_NEW_TOWN_SPELL(0, "WATER_PU1")
CREATE_NEW_TOWN_SPELL(0, "FOOD_PU1")
CREATE_NEW_TOWN_SPELL(0, "WOOD")
CREATE_NEW_TOWN_SPELL(0, "HEAL")
CREATE_NEW_TOWN_SPELL(0, "CREATURE_SPELL_COMPASSION")
CREATE_NEW_TOWN_SPELL(0, "FLYING_FLOCK")
CREATE_SPELL_DISPENSER(0, "1711.37, 3193.00", "NORSE_ABODE_SPELL_DISPENSER", "FIRE", 177, 1.0, 10)
CREATE_SPELL_DISPENSER(0, "1711.37, 3200.00", "NORSE_ABODE_SPELL_DISPENSER", "LIGHTNING_BOLT", 177, 1.0, 10)
CREATE_SPELL_DISPENSER(0, "1711.37, 3214.00", "NORSE_ABODE_SPELL_DISPENSER", "STORM", 177, 1.0, 10)
CREATE_SPELL_DISPENSER(0, "1711.37, 3221.00", "NORSE_ABODE_SPELL_DISPENSER", "GROUND_FLOCK", 177, 1.0, 10)

REM **** Group : Villager ****
CREATE_TOWN_VILLAGER(0, "2869.10, 3139.80", NORSE_LEADER, 18)
CREATE_TOWN_VILLAGER(0, "2869.11, 3139.81", NORSE_FISHERMAN, 18)
CREATE_TOWN_VILLAGER(0, "2869.12, 3139.82", NORSE_HOUSEWIFE, 18)
CREATE_TOWN_VILLAGER(0, "2869.13, 3139.83", NORSE_HOUSEWIFE, 18)
CREATE_TOWN_VILLAGER(0, "2869.14, 3139.84", NORSE_HOUSEWIFE, 18)
CREATE_TOWN_VILLAGER(0, "2869.15, 3139.85", NORSE_HOUSEWIFE, 18)
CREATE_TOWN_VILLAGER(0, "2869.16, 3139.86", NORSE_SHEPHERD, 18)
CREATE_TOWN_VILLAGER(0, "2869.17, 3139.87", NORSE_FARMER, 18)
CREATE_TOWN_VILLAGER(0, "2869.18, 3139.88", NORSE_HOUSEWIFE, 18)
CREATE_TOWN_VILLAGER(0, "2869.19, 3139.89", NORSE_HOUSEWIFE, 18)
CREATE_TOWN_VILLAGER(0, "2869.20, 3139.90", NORSE_HOUSEWIFE, 18)
CREATE_TOWN_VILLAGER(0, "2869.21, 3139.92", NORSE_HOUSEWIFE, 18)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2826.26, 3163.18", 64, 20)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2871.78, 3093.41", 65, 12)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2826.27, 3163.18", 66, 20)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2871.77, 3093.41", 67, 12)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2826.28, 3163.18", 68, 20)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2871.78, 3093.41", 69, 12)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2826.29, 3163.18", 70, 20)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2871.76, 3093.41", 71, 12)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2826.25, 3163.18", 72, 20)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2871.75, 3093.41", 73, 12)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2826.24, 3163.18", 75, 20)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2871.01, 3093.41", 77, 12)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2826.02, 3163.18", 80, 20)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2871.03, 3093.41", 81, 12)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2826.04, 3163.18", 82, 20)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2871.05, 3093.41", 83, 12)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2826.06, 3163.18", 64, 1)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2871.07, 3093.41", 65, 1)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2826.08, 3163.18", 66, 2)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2871.09, 3093.41", 67, 1)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2826.10, 3163.18", 68, 2)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2871.11, 3093.41", 69, 3)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2826.12, 3163.18", 70, 1)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2871.13, 3093.41", 71, 2)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2826.14, 3163.18", 72, 22)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2871.15, 3093.41", 73, 1)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2826.16, 3163.18", 75, 2)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2871.17, 3093.41", 77, 1)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2826.18, 3163.18", 80, 2)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2871.19, 3093.41", 81, 1)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2826.20, 3163.18", 82, 2)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2871.21, 3093.41", 83, 1)
CREATE_SPECIAL_TOWN_VILLAGER(0, "2869.00, 3139.00", 80, 1)


REM **** Group : Animal ****

CREATE_TOWN_FISH_FARM(0, "2430.27, 3195.84", 0)
CREATE_TOWN_FISH_FARM(-1, "2579.74,2550.74", 0)
CREATE_TOWN_FISH_FARM(-1, "2427.25,3201.94", 0)
CREATE_TOWN_FISH_FARM(0, "2892.45, 3375.07", 0)
CREATE_TOWN_FISH_FARM(0, "2926.05, 3372.49", 0)
CREATE_TOWN_FISH_FARM(0, "2926.05, 3372.49", 0)
CREATE_TOWN_FISH_FARM(0, "2985.49, 3351.82", 0)
CREATE_TOWN_FISH_FARM(0, "3034.60, 3302.72", 0)
CREATE_TOWN_FISH_FARM(0, "2424.67, 2902.18", 0)
CREATE_TOWN_FISH_FARM(0, "2427.25, 2891.84", 0)
CREATE_TOWN_FISH_FARM(-1, "1912.95, 2568.83", 0)
CREATE_TOWN_FISH_FARM(0, "2398.83, 2077.85", 0)
CREATE_TOWN_FISH_FARM(0, "2422.09, 3194.19", 0)
CREATE_FLOCK(0, "2716.71,3256.20", "2716.71,3271.71", 20, 100, 0)
CREATE_NEW_ANIMAL("2742.33,3186.84", 4, 0, 0, 20)
CREATE_NEW_ANIMAL("2742.33,3186.84", 4, 0, 0, 20)
CREATE_NEW_ANIMAL("2742.33,3186.84", 4, 0, 0, 20)
CREATE_NEW_ANIMAL("2742.33,3186.84", 4, 0, 0, 20)
CREATE_NEW_ANIMAL("2742.33,3186.84", 4, 0, 0, 20)
CREATE_NEW_ANIMAL("2742.33,3186.84", 4, 0, 0, 20)
CREATE_NEW_ANIMAL("2742.33,3186.84", 4, 0, 0, 20)
CREATE_FLOCK(1, "2750.33, 3240.84", "2750.33,3240.84", 20, 100, 0)
CREATE_NEW_ANIMAL("2750.33,3240.84", 8, 1, 0, 20)
CREATE_NEW_ANIMAL("2750.33,3240.84", 8, 1, 0, 20)
CREATE_NEW_ANIMAL("2750.33,3240.84", 8, 1, 0, 20)
CREATE_NEW_ANIMAL("2750.33,3240.84", 8, 1, 0, 20)
CREATE_NEW_ANIMAL("2750.33,3240.84", 8, 1, 0, 20)
CREATE_NEW_ANIMAL("2750.33,3240.84", 8, 1, 0, 20)
CREATE_NEW_ANIMAL("2750.33,3240.84", 8, 1, 0, 20)
CREATE_FLOCK(2, "2065.43, 2256.15", "2065.43,2256.15", 20, 20, -1)
CREATE_NEW_ANIMAL("2065.43,2256.15", 12, 2, -1, 15)
CREATE_NEW_ANIMAL("2065.43,2256.15", 13, 2, -1, 15)
CREATE_NEW_ANIMAL("2065.43,2256.15", 14, 2, -1, 15)
CREATE_NEW_ANIMAL("2065.43,2256.15", 12, 2, -1, 15)
CREATE_NEW_ANIMAL("2065.43,2256.15", 13, 2, -1, 15)
CREATE_NEW_ANIMAL("2065.43,2256.15", 14, 2, -1, 15)
CREATE_NEW_ANIMAL("2065.43,2256.15", 12, 2, -1, 15)
CREATE_NEW_ANIMAL("2065.43,2256.15", 13, 2, -1, 15)
CREATE_NEW_ANIMAL("2065.43,2256.15", 14, 2, -1, 15)
CREATE_NEW_ANIMAL("2065.43,2256.15", 12, 2, -1, 15)
CREATE_NEW_ANIMAL("2065.43,2256.15", 13, 2, -1, 15)
CREATE_FLOCK(3, "2706.00, 3070.00", "2706.00,3070.00", 8, 15, 0)
CREATE_NEW_ANIMAL("2706.00,3070.000", 10, 3, 0, 20)
CREATE_NEW_ANIMAL("2706.00,3070.000", 10, 3, 0, 20)
CREATE_NEW_ANIMAL("2706.00,3070.000", 10, 3, 0, 20)
CREATE_NEW_ANIMAL("2706.00,3070.000", 10, 3, 0, 20)
CREATE_NEW_ANIMAL("2706.00,3070.000", 10, 3, 0, 20)
CREATE_NEW_ANIMAL("2706.00,3070.000", 10, 3, 0, 20)
CREATE_NEW_ANIMAL("2706.00,3070.000", 10, 3, 0, 20)
CREATE_NEW_ANIMAL("2706.00,3070.000", 10, 3, 0, 20)
CREATE_NEW_ANIMAL("2706.00,3070.000", 10, 3, 0, 20)
CREATE_FLOCK(4, "2950.00,3360.00", "2950.00,3360.00", 20, 20, -1)
CREATE_NEW_ANIMAL("2950.00,3360.00", 15, 4, -1, 20)
CREATE_NEW_ANIMAL("2950.00,3360.00", 15, 4, -1, 20)
CREATE_NEW_ANIMAL("2950.00,3360.00", 15, 4, -1, 20)
CREATE_NEW_ANIMAL("2950.00,3360.00", 15, 4, -1, 20)
CREATE_NEW_ANIMAL("2950.00,3360.00", 15, 4, -1, 20)
CREATE_FLOCK(5, "2380.73, 2566.24", "2383.73,2566.24", 30, 100, -1)
CREATE_NEW_ANIMAL("2380.73,2566.24", 0, 5, -1, 20)
CREATE_NEW_ANIMAL("2380.73,2566.24", 0, 5, -1, 20)
CREATE_NEW_ANIMAL("2380.73,2566.24", 0, 5, -1, 20)
CREATE_NEW_ANIMAL("2380.73,2566.24", 0, 5, -1, 20)
CREATE_NEW_ANIMAL("2380.73,2566.24", 0, 5, -1, 20)
CREATE_NEW_ANIMAL("2380.73,2566.24", 1, 5, -1, 20)
CREATE_NEW_ANIMAL("2380.73,2566.24", 1, 5, -1, 20)
CREATE_NEW_ANIMAL("2380.73,2566.24", 1, 5, -1, 20)
CREATE_NEW_ANIMAL("2380.73,2566.24", 1, 5, -1, 20)
CREATE_NEW_ANIMAL("2380.73,2566.24", 1, 5, -1, 20)
CREATE_NEW_ANIMAL("2380.73,2566.24", 2, 5, -1, 20)
CREATE_NEW_ANIMAL("2380.73,2566.24", 2, 5, -1, 20)
CREATE_NEW_ANIMAL("2380.73,2566.24", 2, 5, -1, 20)
CREATE_NEW_ANIMAL("2380.73,2566.24", 2, 5, -1, 20)
CREATE_NEW_ANIMAL("2380.73,2566.24", 3, 5, -1, 20)
CREATE_NEW_ANIMAL("2380.73,2566.24", 3, 5, -1, 20)
CREATE_NEW_ANIMAL("2380.73,2566.24", 3, 5, -1, 20)
CREATE_NEW_ANIMAL("2380.73,2566.24", 3, 5, -1, 20)
CREATE_FLOCK(6, "2070.60, 2527.48", "2070.60,2527.48", 35, 50, -1)
CREATE_NEW_ANIMAL("2070.00,2527.00", 9, 6, -1, 25)
CREATE_NEW_ANIMAL("2070.00,2527.00", 9, 6, -1, 25)
CREATE_NEW_ANIMAL("2070.00,2527.00", 9, 6, -1, 25)
CREATE_NEW_ANIMAL("2070.00,2527.00", 9, 6, -1, 25)
CREATE_NEW_ANIMAL("2070.00,2527.00", 9, 6, -1, 25)
CREATE_NEW_ANIMAL("2070.00,2527.00", 9, 6, -1, 25)
CREATE_NEW_ANIMAL("2070.00,2527.00", 9, 6, -1, 25)
CREATE_NEW_ANIMAL("2070.00,2527.00", 9, 6, -1, 25)
CREATE_NEW_ANIMAL("2070.00,2527.00", 9, 6, -1, 25)
CREATE_NEW_ANIMAL("2070.00,2527.00", 9, 6, -1, 25)
CREATE_FLOCK(7, "2437.59, 2904.76", "2457.59,2904.76", 3, 6, -1)
CREATE_NEW_ANIMAL("2437.59,2904.76", 6, 7, -1, 20)
CREATE_NEW_ANIMAL("2437.59,2904.76", 6, 7, -1, 20)
CREATE_NEW_ANIMAL("2437.59,2904.76", 6, 7, -1, 20)
CREATE_NEW_ANIMAL("2437.59,2904.76", 6, 7, -1, 20)
CREATE_NEW_ANIMAL("2437.59,2904.76", 6, 7, -1, 20)
CREATE_NEW_ANIMAL("2437.59,2904.76", 6, 7, -1, 20)
CREATE_FLOCK(8, "2758.06, 3064.98", "2758.06,3064.98", 20, 20, -1)
CREATE_NEW_ANIMAL("2758.06,3064.98", 11, 8, -1, 20)
CREATE_NEW_ANIMAL("2758.06,3064.98", 11, 8, -1, 20)
CREATE_NEW_ANIMAL("2758.06,3064.98", 11, 8, -1, 20)
CREATE_NEW_ANIMAL("2758.06,3064.98", 11, 8, -1, 20)
CREATE_NEW_ANIMAL("2758.06,3064.98", 11, 8, -1, 20)
CREATE_NEW_ANIMAL("2758.06,3064.98", 11, 8, -1, 20)
CREATE_NEW_ANIMAL("2758.06,3064.98", 13, 8, -1, 20)
CREATE_NEW_ANIMAL("2758.06,3064.98", 13, 8, -1, 20)
CREATE_NEW_ANIMAL("2758.06,3064.98", 13, 8, -1, 20)
CREATE_FLOCK(9, "2463.44, 3287.21", "2463.44,3287.21", 5, 45, -1)
CREATE_NEW_ANIMAL("2463.44,3287.21", 4, 9, -1, 20)
CREATE_NEW_ANIMAL("2463.44,3287.21", 4, 9, -1, 20)
CREATE_NEW_ANIMAL("2463.44,3287.21", 4, 9, -1, 20)
CREATE_NEW_ANIMAL("2463.44,3287.21", 4, 9, -1, 20)
CREATE_NEW_ANIMAL("2463.44,3287.21", 4, 9, -1, 20)
CREATE_NEW_ANIMAL("2463.44,3287.21", 4, 9, -1, 20)
CREATE_NEW_ANIMAL("2463.44,3287.21", 4, 9, -1, 20)
CREATE_NEW_ANIMAL("2463.44,3287.21", 4, 9, -1, 20)
CREATE_NEW_ANIMAL("2463.44,3287.21", 4, 9, -1, 20)
CREATE_FLOCK(10, "2049.93,2245.81", "2049.93,2245.81", 5, 50, -1)
CREATE_NEW_ANIMAL("2049.93,2245.81", 4, 10, -1, 20)
CREATE_NEW_ANIMAL("2049.93,2245.81", 4, 10, -1, 20)
CREATE_NEW_ANIMAL("2049.93,2245.81", 4, 10, -1, 20)
CREATE_NEW_ANIMAL("2049.93,2245.81", 4, 10, -1, 20)
CREATE_NEW_ANIMAL("2049.93,2245.81", 4, 10, -1, 20)
CREATE_NEW_ANIMAL("2049.93,2245.81", 4, 10, -1, 20)
CREATE_NEW_ANIMAL("2049.93,2245.81", 4, 10, -1, 20)
CREATE_NEW_ANIMAL("2049.93,2245.81", 4, 10, -1, 20)
CREATE_NEW_ANIMAL("2049.93,2245.81", 4, 10, -1, 20)
CREATE_NEW_ANIMAL("2049.93,2245.81", 4, 10, -1, 20)
CREATE_NEW_ANIMAL("2049.93,2245.81", 4, 10, -1, 20)
CREATE_NEW_ANIMAL("2049.93,2245.81", 4, 10, -1, 20)
CREATE_NEW_ANIMAL("2049.93,2245.81", 4, 10, -1, 20)
CREATE_NEW_ANIMAL("2049.93,2245.81", 8, 10, -1, 20)
CREATE_NEW_ANIMAL("2049.93,2245.81", 8, 10, -1, 20)
CREATE_FLOCK(11, "3035.27,2891.93", "3035.27,2891.93", 3, 5, -1)
CREATE_NEW_ANIMAL("3035.27,2891.93", 0, 11, -1, 21)
CREATE_NEW_ANIMAL("3035.27,2891.93", 0, 11, -1, 21)
CREATE_NEW_ANIMAL("3035.27,2891.93", 0, 11, -1, 21)
CREATE_NEW_ANIMAL("3035.27,2891.93", 0, 11, -1, 21)
CREATE_NEW_ANIMAL("3035.27,2891.93", 8, 11, -1, 21)
CREATE_NEW_ANIMAL("3035.27,2891.93", 8, 11, -1, 21)
CREATE_FLOCK(12, "3050.27,2909.93", "3050.27,2909.93", 3, 5, -1)
CREATE_NEW_ANIMAL("3050.27,2909.93", 1, 12, -1, 21)
CREATE_NEW_ANIMAL("3050.27,2909.93", 1, 12, -1, 21)
CREATE_NEW_ANIMAL("3050.27,2909.93", 1, 12, -1, 21)
CREATE_NEW_ANIMAL("3050.27,2909.93", 1, 12, -1, 21)
CREATE_NEW_ANIMAL("3050.27,2909.93", 8, 12, -1, 21)
CREATE_NEW_ANIMAL("3050.27,2909.93", 8, 12, -1, 21)
CREATE_FLOCK(13, "3040.27,2927.93", "3040.27,2927.93", 3, 5, -1)
CREATE_NEW_ANIMAL("3040.27,2927.93", 3, 13, -1, 21)
CREATE_NEW_ANIMAL("3040.27,2927.93", 3, 13, -1, 21)
CREATE_NEW_ANIMAL("3040.27,2927.93", 3, 13, -1, 21)
CREATE_NEW_ANIMAL("3040.27,2927.93", 3, 13, -1, 21)
CREATE_NEW_ANIMAL("3040.27,2927.93", 8, 13, -1, 21)
CREATE_NEW_ANIMAL("3040.27,2927.93", 8, 13, -1, 21)
CREATE_FLOCK(16, "1711.37,3207.11", "1711.37,3207.11", 2, 4, -1)
CREATE_NEW_ANIMAL("1711.37,3207.11", 16, 16, -1, 20)
CREATE_NEW_ANIMAL("1711.37,3207.11", 16, 16, -1, 20)
CREATE_NEW_ANIMAL("1711.37,3207.11", 16, 16, -1, 20)
CREATE_NEW_ANIMAL("1711.37,3207.11", 16, 16, -1, 20)
CREATE_NEW_ANIMAL("1711.37,3207.11", 16, 16, -1, 20)
CREATE_NEW_ANIMAL("1711.37,3207.11", 16, 16, -1, 20)
CREATE_NEW_ANIMAL("1711.37,3207.11", 16, 16, -1, 20)
CREATE_NEW_ANIMAL("1711.37,3207.11", 16, 16, -1, 20)
CREATE_NEW_ANIMAL("1711.37,3207.11", 16, 16, -1, 20)
CREATE_NEW_ANIMAL("1711.37,3207.11", 16, 16, -1, 20)




rem ---Make a copy of this file before editing just in case
rem ---edit  with notepad if you dont have express editor
rem ---IMPORTNT Worldmod will remove EVERY rem line you loose all creatures
rem ---not enabled and all the instructions too. 

rem other creatures

rem ---They are tiny newborn size, Zeus is bigger but still small.
rem ---Lethys creature is active and will appear in the game as a tiny rhino.
rem ---Khazars and the others are inactive and wont!
rem ---To activate or deactivate simply add or remove the rem as can be seen below 
rem ---IMPORTANT THERE MUST BE A SPACE AFTER THE REM FOR IT TO WORK

CREATE_CREATURE_FROM_FILE("NEUTRAL", 15, "LethysCreature", "2161.00,  1964.00")
rem CREATE_CREATURE_FROM_FILE("NEUTRAL", 5, "KhazarCreature", "1987.00,  2054.00")
rem CREATE_CREATURE_FROM_FILE("NEUTRAL", 14, "NemesisCreature", "1884.00,  2194.00")
rem CREATE_CREATURE_FROM_FILE("NEUTRAL", 1, "ComputerControlledCreature", "1783.00,  2364.00")
rem 
rem ---Before activating Zeus you need to download the Zeus mind file from Creature Food
rem ---at planet black and white and put it with the others in-- SCRIPTS\CREATUREMIND.
rem CREATE_CREATURE_FROM_FILE("NEUTRAL", 5, "Zeus", "1832.00,  2002.00")

rem --You can also change the value of X to between 0 and 15  "NEUTRAL", X, "Zeus", 
rem --In the line for create_creature X=5 this makes Zeus a lion if X was 3 he would be a tiger
rem --Zeus is the name of the mind so if you download other minds change the "Zeus" 
rem --to match the one you downloaded.
rem
rem --To have NO creatures at all just rem out the the active Creature. start a new profile normal start 
rem -- and before you get a creature start a skirmish game  and your in SIM CITY MODE . 








