VERSION(2.300000)
SET_LAND_NUMBER(0)
LOAD_LANDSCAPE(".\DATA\LANDSCAPE\Hill.lnd")
START_GAME_MESSAGE("AppleApe's: Build!!", 0)
ADD_GAME_MESSAGE_LINE("And of Course Have Fun!! :J", 0)
START_CAMERA_POS("0.00,0.00")
SET_TOWN_INFLUENCE_MULTIPLIER(20.000000)
SET_PLAYER_INFLUENCE_MULTIPLIER(20.000000)
SET_NIGHTTIME(1700.000000, 0.2110000, 0.1050000)

CREATE_CITADEL("618.02,274.77", 0, "PLAYER_SEVEN", 3100, 1000)
CREATE_CITADEL("718.02,274.77", 0, "PLAYER_THREE", 3100, 1000)
CREATE_CITADEL("818.02,274.77", 0, "PLAYER_FOUR", 3100, 1000)
CREATE_CITADEL("518.02,274.77", 0, "PLAYER_SIX", 3100, 1000)
CREATE_CITADEL("418.02,274.77", 0, "PLAYER_TWO", 3100, 1000)
CREATE_CITADEL("318.02,274.77", 0, "PLAYER_FIVE", 3100, 1000)
CREATE_CITADEL("218.02,274.77", 0, "PLAYER_ONE", 3100, 1000)

CREATE_SPELL_DISPENSER(0, "500.02,544.77", "TIBETAN_ABODE_SPELL_DISPENSER", "FOOD_PU1", 177, 1.0, 1)
CREATE_SPELL_DISPENSER(0, "200.02,474.77", "TIBETAN_ABODE_SPELL_DISPENSER", "WATER_PU1", 177, 1.0, 1)
CREATE_SPELL_DISPENSER(0, "518.02,574.77", "TIBETAN_ABODE_SPELL_DISPENSER", "HEAL_PU1", 177, 1.0, 1)
CREATE_SPELL_DISPENSER(0, "400.02,544.77", "TIBETAN_ABODE_SPELL_DISPENSER", "WOOD", 177, 1.0, 1)


CREATE_TOWN(0, "518.02,414.77", "PLAYER_ONE", 0, "TIBETAN")
SET_TOWN_BELIEF(0, "PLAYER_ONE", 0.750000)

CREATE_TOWN_CENTRE(0, "468.02,474.77", "TIBETAN_ABODE_TOWN_CENTRE", 2932, 1000, 0)

SET_TOWN_CONGREGATION_POS(0, "218.02,574.77")

SET_TOWN_BELIEF_CAP (0,"PLAYER_ONE", 9. 0000000)
SET_TOWN_BELIEF_CAP (0,"PLAYER_TWO", 1. 0000000)
SET_TOWN_BELIEF_CAP (0,"PLAYER_THREE", 1. 0000000)
SET_TOWN_BELIEF_CAP (0,"PLAYER_FOUR", 1. 0000000)
SET_TOWN_BELIEF_CAP (0,"PLAYER_FIVE", 1. 0000000)
SET_TOWN_BELIEF_CAP (0,"PLAYER_SIX", 1. 0000000)
SET_TOWN_BELIEF_CAP (0,"PLAYER_SEVEN", 1. 0000000)

CREATE_ABODE(0, "468.02,544.77", "TIBETAN_ABODE_STORAGE_PIT", -600, 1000, 100000, 100000)
CREATE_ABODE(0, "380.02,474.77", "TIBETAN_ABODE_WORKSHOP", -200, 1000, 0, 100000)
CREATE_TOWN_VILLAGER(0, "468.02,474.77", "TIBETAN_LEADER", 22)
CREATE_TOWN_VILLAGER(0, "468.02,474.77", "TIBETAN_LEADER", 22)CREATE_TOWN_VILLAGER(0, "468.02,474.77", "TIBETAN_LEADER", 22)CREATE_TOWN_VILLAGER(0, "468.02,474.77", "TIBETAN_LEADER", 22)CREATE_TOWN_VILLAGER(0, "468.02,474.77", "TIBETAN_LEADER", 22)CREATE_TOWN_VILLAGER(0, "468.02,474.77", "TIBETAN_LEADER", 22)CREATE_TOWN_VILLAGER(0, "468.02,474.77", "TIBETAN_LEADER", 22)
CREATE_TOWN_VILLAGER(0, "418.02,474.77", "TIBETAN_HOUSEWIFE", 22)
CREATE_TOWN_VILLAGER(0, "418.02,474.77", "TIBETAN_HOUSEWIFE", 22)
CREATE_TOWN_VILLAGER(0, "418.02,474.77", "TIBETAN_HOUSEWIFE", 22)
CREATE_TOWN_VILLAGER(0, "418.02,474.77", "TIBETAN_HOUSEWIFE", 22)
CREATE_TOWN_VILLAGER(0, "418.02,474.77", "TIBETAN_HOUSEWIFE", 22)
CREATE_TOWN_VILLAGER(0, "418.02,474.77", "TIBETAN_HOUSEWIFE", 22)
CREATE_TOWN_VILLAGER(0, "418.02,474.77", "TIBETAN_HOUSEWIFE", 22)
CREATE_TOWN_VILLAGER(0, "418.02,474.77", "TIBETAN_HOUSEWIFE", 22)
CREATE_TOWN_VILLAGER(0, "418.02,474.77", "TIBETAN_HOUSEWIFE", 22)
CREATE_TOWN_VILLAGER(0, "418.02,474.77", "TIBETAN_HOUSEWIFE", 22)
CREATE_TOWN_VILLAGER(0, "418.02,474.77", "TIBETAN_HOUSEWIFE", 22)
CREATE_TOWN_VILLAGER(0, "418.02,474.77", "TIBETAN_HOUSEWIFE", 22)

CREATE_FOREST (34,"368.02, 544.77")

CREATE_NEW_TREE(34, "600.02,474.77", 13, 1, 0.285708, 1.562000, 1.562000)


CREATE_MOBILE_STATIC("368.02, 544.77", 5, 1, 1, 1, 1, 1.5)
CREATE_MOBILE_STATIC("368.02, 544.77", 5, 1, 1, 1, 1, 1.5)
CREATE_MOBILE_STATIC("368.02, 544.77", 5, 1, 1, 1, 1, 1.5)
CREATE_MOBILE_STATIC("368.02, 544.77", 5, 1, 1, 1, 1, 1.5)CREATE_MOBILE_STATIC("368.02, 544.77", 5, 1, 1, 1, 1, 1.5)
CREATE_MOBILE_STATIC("368.02, 544.77", 5, 1, 1, 1, 1, 1.5)


CREATE_MOBILEOBJECT("368.02, 544.77", 0, 0, 4000)

CREATE_MOBILEOBJECT("368.02, 544.77", 0, 0, 4000)

CREATE_MOBILEOBJECT("368.02, 544.77", 0, 0, 4000)

CREATE_MOBILEOBJECT("368.02, 544.77", 0, 0, 4000)

CREATE_MOBILEOBJECT("368.02, 544.77", 0, 0, 4000)

CREATE_MOBILEOBJECT("368.02, 544.77", 0, 0, 4000)

CREATE_MOBILEOBJECT("368.02, 544.77", 0, 0, 4000)

CREATE_MOBILEOBJECT("368.02, 544.77", 0, 0, 4000)

CREATE_MOBILEOBJECT("368.02, 544.77", 0, 0, 4000)

CREATE_TOWN(1, "618.02,414.77", "PLAYER_ONE", 0, "AZTEC")
CREATE_ABODE(1, "280.02,474.77", "AZTEC_ABODE_WORKSHOP", -200, 1000, 0, 100000)
CREATE_TOWN(2, "618.12,714.77", "PLAYER_ONE", 0, "JAPANESE")
CREATE_ABODE(2, "280.02,374.77", "JAPANESE_ABODE_WORKSHOP", -200, 1000, 0, 100000)
CREATE_TOWN(3, "380.02,374.77, "PLAYER_ONE", 0, "NORSE")
CREATE_ABODE(3, "380.02,374.77", "NORSE_ABODE_WORKSHOP", -200, 1000, 0, 100000)
CREATE_SPELL_DISPENSER(0, "280.02,474.77", "TIBETAN_ABODE_SPELL_DISPENSER", "WOOD", 177, 1.0, 1)
CREATE_SPELL_DISPENSER(0, "280.02,374.77", "TIBETAN_ABODE_SPELL_DISPENSER", "WOOD", 177, 1.0, 1)
CREATE_SPELL_DISPENSER(0, "380.02,374.77", "TIBETAN_ABODE_SPELL_DISPENSER", "WOOD", 177, 1.0, 1)
CREATE_SPELL_DISPENSER(0, "380.02,474.77", "TIBETAN_ABODE_SPELL_DISPENSER", "WOOD", 177, 1.0, 1)
CREATE_SPELL_DISPENSER(0, "480.02,374.77", "TIBETAN_ABODE_SPELL_DISPENSER", "WOOD", 177, 1.0, 1)
CREATE_SPELL_DISPENSER(0, "580.02,374.77", "TIBETAN_ABODE_SPELL_DISPENSER", "WOOD", 177, 1.0, 1)
CREATE_SPELL_DISPENSER(0, "680.02,374.77", "TIBETAN_ABODE_SPELL_DISPENSER", "WOOD", 177, 1.0, 1)
CREATE_SPELL_DISPENSER(0, "780.02,374.77", "TIBETAN_ABODE_SPELL_DISPENSER", "WOOD", 177, 1.0, 1)


CREATE_TOWN(4, "480.02,374.77, "PLAYER_ONE", 0, "GREEK")
CREATE_ABODE(4, "480.02,374.77", "GREEK_ABODE_WORKSHOP", -200, 1000, 0, 100000)
CREATE_TOWN(5, "580.02,374.77, "PLAYER_ONE", 0, "EGYPTIAN")
CREATE_ABODE(5, "580.02,374.77", "EGYPTIAN_ABODE_WORKSHOP", -200, 1000, 0, 100000)
CREATE_TOWN(6, "680.02,374.77, "PLAYER_ONE", 0, "INDIAN")
CREATE_ABODE(6, "680.02,374.77", "INDIAN_ABODE_WORKSHOP", -200, 1000, 0, 100000)
CREATE_TOWN(7, "780.02,374.77, "PLAYER_ONE", 0, "CELTIC")
CREATE_ABODE(7, "780.02,374.77", "CELTIC_ABODE_WORKSHOP", -200, 1000, 0, 100000)
